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Revving the Engine

Revving the Engine
A miniature knight in full-plate with a head wreathed in flame stands at the edge of table, sword at the ready.

How Dracma Studios is Lighting Its Own Path With Candle Knight

By Ben Sailer • December 22nd, 2022

Mexico-based Dracma Studios is creating more than just an intriguing platformer with Candle Knight. They’re lighting a path forward for themselves (and developers across Latin America).

Revving the Engine
The tiny protagonist of A Tale of Paper: Refolded runs across a desk scattered with papers, which lay like carpets beneath the character's feet.

Breaking Away From the Fold

By Justin Reeve • November 23rd, 2022

A Tale of Paper: Refolded poses a number of interesting questions including the extent to which our most deeply held hopes and ambitions can impact the people around us.

Revving the Engine

Mind the Gap

By Caroline Delbert • October 22nd, 2022

In The Gap, you play as neuroscientist Joshua Hayes, who is suffering from a degenerative genetic disease. Caroline speaks with the developers.

Revving the Engine
A 3D rendering of a gray metal robot wearing a shoulder-slung pouch and a loose piece of red fabric tied around its head. A teddy bear with glowing blue eyes perches on the robot's right shoulder.

2020s Tech, 1980s Spirit

By Ben Sailer • September 26th, 2022

Dykom Software’s twin-stick side-scrolling shooter invokes 80s geek culture nostalgia while hiding a few twists underneath an absurdist premise.

Revving the Engine

Creative Constraints in Unbound: Worlds Apart

By Ben Sailer • August 29th, 2022

Unbound: Worlds Apart looks like a typical puzzle-platformer. However, thanks to some creative design decisions, it’s much more than that.

Revving the Engine
In a screenshot from the videogame Snacko, a small purple cat tends to a garden of vegetables that's part of a larger farm. In the background is a stone well, a small farm house, a barn, and several farm animals like cows, goats and chickens.

Happy Place

By Melissa King • July 28th, 2022

The co-founders of Bluecurse Studios, wife and husband Erisa Liu and Jordan Gonzalez, want to give you a cozy digital getaway – their upcoming game, Snacko.

Revving the Engine
A hooded figure wearing a stylized plague doctor mask leans forward with glowing eyes.

The Accessible Soul of Thymesia

By Ben Sailer • June 23rd, 2022

OverBorder Studio’s Epic MegaGrants-winning action-RPG Thymesia offers new twists on a tested formula for alchemical hack-and-slashery.

Revving the Engine
In a screenshot from the videogame Pull Stay, a man in glasses and a plaid shirt holds a mug of coffee. His face seems to be illuminated by computer glow.

Network Effects

By Phoenix Simms • May 26th, 2022

Pull Stay is personal, pulling from solo developer Nito Souji’s experience as a hikikomori, his unique sense of humor and his favorite genre of beat ‘em ups.

Revving the Engine
A top-down view of several houses in a neighborhood. They all have the same brown thatch, and the streets between them are cobblestone.

Beyond the Backdrop

By Levi Rubeck • April 20th, 2022

The digital scene maker RPGScenery helps pen and paper RPG game masters visualize their stories while making combat scenes more immersive and manageable.

Revving the Engine
The sunlit facade of the museum in the videogame Mukti. Smoke pours out of a smokestack in the foreground.

Night in the Museum

By Ben Sailer • March 24th, 2022

Mukti is an upcoming first-person narrative adventure title that sheds light on human trafficking and the plight of its survivors.

Revving the Engine

Bringing Back the Good Times

By Melissa King • February 23rd, 2022

The On3D Studios development team chats about their upcoming indie game D.A.N.G.E.R. Team, an action thriller borrowing its style from classic spy films.

Revving the Engine
Four people patrol dystopian city streets at night, pistols drawn.

Mean Streets: Project Haven

By Ben Sailer • January 24th, 2022

Watch the trailer for Project Haven and you might assume you’re seeing something from a large studio. Its actual origin story is rooted in humble beginnings.

Revving the Engine
Three astronauts in space suits are posted on a scaffolding set on the surface of a rocky planet. A giant red planet sets on the mountains behind them.

Surviving the Near Future in Phobos Subhuman

By Ben Sailer • December 27th, 2021

There can be something especially empowering about feeling as though you can shape and survive whatever is around the next corner.

Revving the Engine
A dramatic close-up on a golden roman statue stoically gazing past his extended arm.

Mods & Mythology

By Melissa King • November 24th, 2021

The Australian Writers’ Guild Award-winning and critically acclaimed The Forgotten City had humble beginnings as a Skyrim mod.

Revving the Engine

Connecting with Tetrominoes

By Diego Nicolás Argüello • October 30th, 2021

Last year, Tetris Effect: Connected promised a way to come together even as we were suspended in our quarantine bubbles. It still delivers.

Revving the Engine
A sign bearing the shield and name of Abertay University hung on the side of a brick building.

An Unreal Curriculum

By Ben Sailer • September 20th, 2021

At Abertay University, students learn the skills to thrive in an industry that’s grown into an economic and educational force.

Revving the Engine
A Norse figure stands with axe and shield on top of a massive hammer.

Broken Helms, Shattered Shields

By Sara Clemens • August 19th, 2021

Videogame Vikings are having a moment.

Revving the Engine

Watching, Watching, Watching

By Levi Rubeck • July 29th, 2021

I see you.

Revving the Engine
A wolf with blue glowing marks stands at the mouth of a cave.

Death is the Beginning

By Ben Sailer • June 25th, 2021

Reaching the spirit world is not going to be so easy in Path of Kami

Revving the Engine

The Occupation: Mind Your Deadline

By Ben Sailer • June 8th, 2021

A righteous mission. An edge of danger. A David and Goliath dynamic.

Revving the Engine
A cute orb like robot flies into the sky.

Cute ‘Em Up

By Ben Sailer • May 14th, 2021

A close chat with the creator of a “first-person cute ’em up.”

Revving the Engine
A picture of a sports car in the game Automation

Under the Hood

By Ben Sailer • April 1st, 2021

The beauty of having a dream, and making it so, and then having thousands of others make their dreams within your dream.

Revving the Engine
A robot person wielding a weapon.

Creature in the Well: Between the Known and the Unknown

By Melissa King • March 2nd, 2021

“Every aspect of gameplay is a teaching moment”

Revving the Engine

Torchlight III: Relight the Torch

By Jason McMaster • January 28th, 2021

A little time, some love and some Diablo DNA and what do you get?

Revving the Engine

Adios: Farewell, Goodbye, Good Luck, So Long

By Stu Horvath and David Shimomura • December 18th, 2020

Unwinnable talks to Doc Burford about his forthcoming game Adios, a melancholy game about a pig farmer who won’t dispose of the mob’s bodies any more.

Revving the Engine

Enter the Void: Solar Ash

By Sara Clemens • November 25th, 2020

Unwinnable chats with Alx Preston about the follow-up to Hyper Light Drifter.

Revving the Engine

Robot Champions: Fight! For Your Life!

By Stu Horvath • October 26th, 2020

We seldom have a clear view on how difficult it is to make videogames. Partly this is our own fault – most folks will always suspect that making games isn’t “work” the same way that digging ditches is.

Revving the Engine

Project Witchstone: The World is Yours

By Stu Horvath • September 30th, 2020

Has the day finally when a videogame that can rival the narrative freedom of a tabletop roleplaying game?

Revving the Engine

No Straight Roads: Rock Will Never Die

By Stu Horvath • September 1st, 2020

Unwinnable chats with co-founder Daim Dziauddin about Metronomik’s new, rockin’ adventure: No Straight Roads.

Revving the Engine

A Long Walk in the Woods

By Stu Horvath • August 14th, 2020

“I want people to leave my games feeling like they’ve been somewhere else.”

Revving the Engine

Revoider: Chipping Away

By Stu Horvath • July 13th, 2020

“We want to encourage playfulness and evoke a sense of childlike wonder and curiosity…”

Revving the Engine

Endling: Extinction is Forever

By Stu Horvath • June 10th, 2020

“It’s definitely not a Disney movie.”

Revving the Engine

Omno: In Search of Awe

By Stu Horvath • May 14th, 2020

Omno seemed to want to wander, to find adventure, to “be awed by the world around him.”

Revving the Engine

A Juggler’s Tale: Pull the Strings

By Stu Horvath • March 25th, 2020

“There is a traveling circus inside a puppet theater play inside a videogame – it’s always so hard to summarize this game in one short sentence.”

Revving the Engine

Backbone: We’re All Animals

By Stu Horvath • March 9th, 2020

What better way to examine the human condition than in a story about animals?

Revving the Engine

Dead Static Drive: A Dark and Winding Road

By Stu Horvath • February 5th, 2020

“I didn’t ever feel like I sought out horror so much as people brought it to me.”

The Kremer Museum

By Stu Horvath • July 31st, 2019

Over the course of human history, the problem with paintings is that you have to go see them. With The Kremer Museum, a virtual reality art collection, that’s been changing.

Revving the Engine

Jupiter & Mars

By Stu Horvath • June 28th, 2019

James Mielke guides us through the post-human neon ocean of Jupiter & Mars.

Revving the Engine

Hyper Jam

By Stu Horvath • June 4th, 2019

Unwinnable talks to the folks behind the neon-soaked arena brawler Hyper Jam.

Revving the Engine

The Path of Calydra

By Stu Horvath • May 8th, 2019

Unwinnable chats with Marcio Vivas, owner and founder of FinalBoss, about the forthcoming kid adventure game The Path of Calydra.

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