Dark Souls is About Breaking with the Past By Ben Macready • June 22nd, 2026 The player has journeyed through the stagnant world of the old order and witnessed its myriad failings.
Abandoning Animal Crossing By J.M. Henson • June 17th, 2026 Playing the game at some point begins to feel to me like another obligation.
Blackwood Crossing Gave my Grief a Shape By Luke Kemp • June 15th, 2026 It was, somehow, a videogame that allowed me to see that I have a right to my own grief.
Coffee Talk Tokyo: [Empty] Place, Japan By Ashley Schofield • June 12th, 2026 I simply served them straight espresso, knowing it didn’t matter.
Here's the Thing I’ll Get My Fix Somewhere Else By Rob Rich • June 12th, 2026 If I can’t count on FromSoft to take care of my King’s Field (and by extension, Shadow Tower) itch, I can at least look to other developers instead.
Disappointing As Hell: The Legacy of Devil May Cry 2’s Failure By Vincent Dilworth • June 10th, 2026 Devil May Cry 2 isn’t a game that can be enjoyed.
Casting Deep Meteo PAX East 2026, Part I By Levi Rubeck • June 10th, 2026 Lines, like taxes, were guaranteed, as was the spirit of camaraderie between players of all dimensions.