World Tour England By Oluwatayo Adewole • September 4th, 2020 Oluwatayo starts his tour on his home turf of England with the film Bait and the latest album from Charmpit.
Collision Detection Baseball is Dead, Long Live Blaseball By Ben Sailer • September 3rd, 2020 The only thing weirder than the satirical baseball sim Blaseball is actual professional baseball.
Try Reading... Descending Into Yourself By Harry Rabinowitz • September 2nd, 2020 Iasmin Omar Ata has published a hard and honest debut novel tackling epilepsy, isolation and illness
Revving the Engine No Straight Roads: Rock Will Never Die By Stu Horvath • September 1st, 2020 Unwinnable chats with co-founder Daim Dziauddin about Metronomik’s new, rockin’ adventure: No Straight Roads.
The Beat Box Noteworthy Hip Hop – August 2020 By Noah Springer • September 1st, 2020 “We’re still in quarantine, and I’m still listening to beats and rhymes.”
Feature Excerpt Talkin’ ‘Bout Bugsnax By Melissa King • August 28th, 2020 A look at how Kero Kero Bonito came up with gaming’s happiest bop of the summer.
Feature Excerpt The Relatable Dystopia By Mark Hill • August 28th, 2020 Mirror’s Edge is one of the few franchises to acknowledge that every dystopia is someone’s utopia.
Feature Excerpt Your Choices Matter: The Real Power Fantasy By Ruth Cassidy • August 28th, 2020 An interview with the co-narrative leads on Pillars of Eternity II: Deadfire about subverting that power fantasy of the Chosen One.
Letter From the Editor Unwinnable Monthly – August 2020 By Stu Horvath • August 17th, 2020 All the usual great stories, plus three new columnists!
Another Look Learning How to Share By Yussef Cole and Vivian Chan • August 14th, 2020 Sharing credit shouldn’t feel like sacrificing your reputation or taking away from what you have accomplished, especially when you are sharing it with someone close to you.
Revving the Engine A Long Walk in the Woods By Stu Horvath • August 14th, 2020 “I want people to leave my games feeling like they’ve been somewhere else.”
Here's the Thing Missing Mission Europa By Rob Rich • August 13th, 2020 Rob’s favorite mobile game is something barely anyone has heard of and, due to Apple’s failure to support older software, it basically doesn’t exist anymore.
Forms in Light Billboard Architecture By Justin Reeve • August 13th, 2020 What Sega has to say about kanbankenchiku, literally translated as “billboard architecture,” in Yakuza 0 is that all of the bright lights and flashy colors might be more meaningful than first meets the eye.
No Accounting for Taste New Harmonies By Adam Boffa • August 12th, 2020 Like just about everything else in the game, the music of Final Fantasy XII defies expectations. That’s also why it’s such a success.
The Heavy Pour Buddies By Sara Clemens • August 12th, 2020 Social distancing can be lonely. Animal Crossing makes it a little less so.
Musings The Last of Us Part II: Over and Over Again By Blake Hester • August 11th, 2020 Though it likely wasn’t their intent, Naughty Dog’s sequel hits the nail on the head when it comes to an unflinching portrayal of the cycle of addiction.
Rookie of the Year Dark’s Last Supper By Matt Marrone • August 11th, 2020 The show’s final scene is a world unto itself, which is why Matt’s assembled a timestamped breakdown of whatever the hell that was.
The Fail Cycle I Hope You Hate This By Declan Taggart • August 10th, 2020 This story about the Norse god Thor underlines precisely why no one should be worshipping Vikings anymore.
Self Insert Quarantine Fics By Amanda Hudgins • August 10th, 2020 When the entire world is on lockdown, even alternate universes start hitting closer to home.
The Beat Box Noteworthy Hip Hop – July 2020 By Noah Springer • August 7th, 2020 These are some revolutionary times we’re living in, so this month, Noahs dives into a few albums that match that vibe.
Collision Detection Open Worlds, Open Minds By Ben Sailer • August 7th, 2020 While Ben used to hate open-world games, now that life under lockdown has made his surroundings feel more compact than ever though, the promise of exploring their vast landscapes has taken on a different appeal.
Try Reading... The Movement Marches On By Harry Rabinowitz • August 6th, 2020 Now and then, the privileged and the powerful imply that the “right way” to protest is not to protest at all. John Lewis stands against that.
Feature Excerpt Being Alone By Alma Roda-Gil • July 30th, 2020 When talking about the problems with Firewatch’s ending, general consensus is that it invalidates the events of the game – but that’s looking at it backward.
Letter From the Editor Unwinnable Monthly, July 2020 By Stu Horvath • July 17th, 2020 A red hot issue for a red hot month. Find out what’s inside!
The Heavy Pour Journal of a Plague Spring By Sara Clemens • July 15th, 2020 The world’s on fire, might as well write.
Another Look The Grind By Yussef Cole • July 15th, 2020 Yussef reflects on what loving the peculiarly bristly and uncompromising style of the Souls series says about him.
Forms in Light Pyramid Schemes By Justin Reeve • July 14th, 2020 A 101 on the ancient structures players marveled over in Assassin’s Creed: Origins.
Here's the Thing Three Quick Ones By Rob Rich • July 14th, 2020 Rob dives into how two series took a step forward in their decades-spanning gameplay formula this year, albeit to varying success.
Revving the Engine Revoider: Chipping Away By Stu Horvath • July 13th, 2020 “We want to encourage playfulness and evoke a sense of childlike wonder and curiosity…”
No Accounting for Taste The Shadow of the Past By Adam Boffa • July 13th, 2020 In Final Fantasy XII, history is a living thing.
Collision Detection Between Progress and Pragmatism in Democratic Socialism Simulator By Ben Sailer • July 9th, 2020 This game offers an opportunity to explore the policy possibilities of a progressive presidency in America. But underneath its colorful cartoon aesthetic lies a surprising degree of subversive power.
The Fail Cycle What Do We Owe a Viking? By Declan Taggart • July 9th, 2020 Sometimes there are good reasons for memorializing people, but Vikings are long enough dead that we shouldn’t feel the need to hold any more funerals for them.
Rookie of the Year America is Under the Dome By Matt Marrone • July 8th, 2020 Watching what feels like an endless newsfeed of new acts of police brutality every day, Matt can feel the Dome closing in.
Try Reading... The Power of Perspective By Harry Rabinowitz • July 7th, 2020 The Nameless City is a story about power, privilege and history’s bias. It’s also a story of two kids doing a bunch of parkour.
Musings The 120-Hour Goodbye By Blake Hester • July 7th, 2020 Persona 5 Royal provided Blake an escape from quarantine. But even in imaginary worlds, all good things come to an end.
Feature Excerpt Digital Phantasmagoria By Phantom • July 6th, 2020 On the art of DataErase – glitch witch, anime porn historian and DIP switch devil.
The Beat Box Music for the Revolution By Noah Springer • June 18th, 2020 Noah highlights some new hip hop albums well suited for our moment in history.
Letter From the Editor Unwinnable Monthly – June 2020 By Stu Horvath • June 17th, 2020 Hey, Unwinnable is ten years old!
Try Reading... The Road to Dawn By Harry Rabinowitz • June 12th, 2020 On a road trip and in Tillie Walden’s Are You Listening?, the “frontiers” are less about physical locations and more about us.
Musings Legacy of Brutality By Blake Hester • June 12th, 2020 You know what they say: Friends that kill together, stay together.