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Author: Adam Boffa

No Accounting for Taste
In a still from Evangelion: 3.0+1.0, a dark-haired boy stares longingly in front of a blue sky filled with fluffy clouds.

Everything Old is New Again. And Then Some

By Adam Boffa • April 12th, 2022

Thanks to one weird trick, the reboot has gotten a new lease on life.

No Accounting for Taste
Two swordsmen cross blades, each pushing hard against the other.

Music and Memory in Midgar

By Adam Boffa • November 12th, 2021

Final Fantasy VII Remake uses its music to dramatically reshape a familiar story.

No Accounting for Taste
Donald Rumsfeld speaking from the Pentagon press room.

Oddly Familiar

By Adam Boffa • March 4th, 2021

A documentary from 2013 offers the chance to rethink some recent conversations in US politics.

No Accounting for Taste

Leap of Faith

By Adam Boffa • December 4th, 2020

When game industry realism and creative ambition collide.

No Accounting for Taste

Patterns in the Ivy

By Adam Boffa • October 9th, 2020

What can city-building games tell us about climate change?

No Accounting for Taste

New Harmonies

By Adam Boffa • August 12th, 2020

Like just about everything else in the game, the music of Final Fantasy XII defies expectations. That’s also why it’s such a success.

No Accounting for Taste

The Shadow of the Past

By Adam Boffa • July 13th, 2020

In Final Fantasy XII, history is a living thing.

No Accounting for Taste

Beyond the Farthest Shores

By Adam Boffa • June 10th, 2020

Ursula K. Le Guin leaves no stone in Earthsea unturned, even when that means challenging her own history.

No Accounting for Taste

Movies Could Be More Boring

By Adam Boffa • April 9th, 2020

The Star Wars sequel trilogy is too exciting to be interesting.

No Accounting for Taste

Lost in Space, Out of Time

By Adam Boffa • March 19th, 2020

In Outer Wilds, the clock is always ticking.

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