No Accounting for Taste Everything Old is New Again. And Then Some By Adam Boffa • April 12th, 2022 Thanks to one weird trick, the reboot has gotten a new lease on life.
No Accounting for Taste Music and Memory in Midgar By Adam Boffa • November 12th, 2021 Final Fantasy VII Remake uses its music to dramatically reshape a familiar story.
No Accounting for Taste Oddly Familiar By Adam Boffa • March 4th, 2021 A documentary from 2013 offers the chance to rethink some recent conversations in US politics.
No Accounting for Taste Leap of Faith By Adam Boffa • December 4th, 2020 When game industry realism and creative ambition collide.
No Accounting for Taste Patterns in the Ivy By Adam Boffa • October 9th, 2020 What can city-building games tell us about climate change?
No Accounting for Taste New Harmonies By Adam Boffa • August 12th, 2020 Like just about everything else in the game, the music of Final Fantasy XII defies expectations. That’s also why it’s such a success.
No Accounting for Taste The Shadow of the Past By Adam Boffa • July 13th, 2020 In Final Fantasy XII, history is a living thing.
No Accounting for Taste Beyond the Farthest Shores By Adam Boffa • June 10th, 2020 Ursula K. Le Guin leaves no stone in Earthsea unturned, even when that means challenging her own history.
No Accounting for Taste Movies Could Be More Boring By Adam Boffa • April 9th, 2020 The Star Wars sequel trilogy is too exciting to be interesting.
No Accounting for Taste Lost in Space, Out of Time By Adam Boffa • March 19th, 2020 In Outer Wilds, the clock is always ticking.
No Accounting for Taste Socialism in One Solar System By Adam Boffa • February 3rd, 2020 The Outer Worlds knows exactly what’s wrong with capitalism. So why doesn’t it talk about what might come next?
No Accounting for Tastes WaveRunner 2140 By Adam Boffa • November 13th, 2019 In New York 2140, neoliberalism still reigns supreme. But maybe even this dire prediction is too optimistic.
No Accounting for Tastes Countdown to Extinction By Adam Boffa • October 14th, 2019 In Hayao Miyazaki’s grandest work, humans confront extinction.
No Accounting for Tastes All Roads By Adam Boffa • September 10th, 2019 Despite being set over a century apart, Deadwood and Breaking Bad end up in surprisingly similar places.
No Accounting for Tastes Undoing Ruin By Adam Boffa • August 8th, 2019 In Nausicaä of the Valley of the Wind, Hayao Miyazaki provides an early glimpse of the concerns – and hopes – that would inform his filmmaking career.
No Accounting for Tastes The More the Avengers Change, the More They Stay the Same By Adam Boffa • July 4th, 2019 The Russo brothers told us Infinity War stood on its own. So what should we make of Endgame?
Marx at the Arcade Interview By Adam Boffa • June 7th, 2019 Dr. Woodcock offered his thoughts on the developments in games labor and explained why he believes they could have impacts that go far beyond the industry.
No Accounting for Tastes Which Theme Goes With Everything? By Adam Boffa • May 5th, 2019 A journey to find a specific Street Fighter II theme that matches his childhood memories leads Adam down an SFII rabbit hole.
No Accounting for Taste Solo’s Score Pushes Nostalgia’s Potential By Adam Boffa • April 13th, 2019 In Disney’s spin-off, John Powell captures the intangible something that made the original trilogy so popular.
No Accounting for Tastes Science, Society, and Steamboy (The Other Movie from Akira’s Director) By Adam Boffa • March 7th, 2019 Katsuhiro Otomo’s second film celebrates its fifteenth birthday this year. How does it hold up?
No Accounting for Tastes Stressful Environment By Adam Boffa • January 15th, 2019 First Reformed considers the emotional impact of climate change awareness. Sometimes.
No Accounting for Taste On Being Human. Or Not By Adam Boffa • October 3rd, 2018 Automata wonders whether humanity is as important as it thinks it is.
No Accounting for Taste Studio Ghibli and the Climate Crisis By Adam Boffa • September 10th, 2018 A pair of ‘90s Ghibli films reveal the depths of our environmental problem but refuse to give up hope.
No Accounting For Taste Justice League and the Absence of Politics By Adam Boffa • August 13th, 2018 What is Justice League trying to say? It really isn’t sure.
No Accounting For Taste The (Sort Of, But Not Really) Radical Politics of Infinity War By Adam Boffa • July 16th, 2018 To see the radical message in Avengers: Infinity War, all we have to do is ignore everything about it.
No Accounting for Taste A Terrible Relevance By Adam Boffa • June 15th, 2018 Ten years later, Body of Lies remains relevant. It shouldn’t.
No Accounting for Taste No Accounting for Taste – The Right Wing Batman By Adam Boffa • October 5th, 2017 In Christopher Nolan’s Dark Knight Rising, progressive politics gets dressed up in the costume of a terrorist super villain.
No Accounting For Taste: Appetite for Destruction By Adam Boffa • April 13th, 2017 Hitler’s back, and he’s a social media darling.
No Accounting for Taste: Freedom to the People! By Adam Boffa • February 5th, 2017 “The pursuit of real freedom should always and necessarily lead to fascism’s defeat.”
Urban Block-Buster By Adam Boffa • November 24th, 2016 “The cities [in Age of Ultron] are largely anonymous, barely named or depicted outside of their purpose as a backdrop for carnage.”
Brief Encounter By Adam Boffa • October 9th, 2016 If Brief Encounter does hold up, it’s probably because stories of love found at the wrong place and time are uniquely heartbreaking.
Food Issue – Thoughts Recap Part 3 of 3 By Corey Milne, Adam Boffa, Mitchell Bowman and Richard Clark • June 6th, 2016 It’s time to explore, rock the hell out, chomp down a raw steak, then take a much needed break at a checkpoint.