Collision Detection Game Guides vs. The SEO Grind: Who Wins and Loses? By Ben Sailer • September 7th, 2022 Physical strategy guides are on their way out. But is the SEO sinkhole that has replaced them better? Spoiler alert: no.
Mind Palaces An Introduction By Maddi Chilton • September 6th, 2022 It is becoming more and more challenging to consume art, to use the current crass colloquialism. We just know too much.
Past Presence Rehearsal By Emily Price • September 2nd, 2022 The Rehearsal has been called manipulative, sociopathic and dangerous by people on the internet. All of these are obviously exaggerations and misnomers.
Exploits Feature The Rehearsal By Yussef Cole • September 1st, 2022 “In trying to control your life, you wind up creating fiction.”
Eyeing Elsewhere Just Above the Noise By Phillip Russell • August 31st, 2022 The Bear is a show about the traumas that our previous workplaces, managers and family members imprint on us and the struggles we face not only in trying to overcome them, but to break the chain.
The Beat Box Noteworthy Hip Hop – August 2022 By Noah Springer • August 30th, 2022 Well, it’s August and boy is it hot! But this column isn’t about the heat that comes from the atmosphere, just the heat that comes off these fresh drops.
Revving the Engine Creative Constraints in Unbound: Worlds Apart By Ben Sailer • August 29th, 2022 Unbound: Worlds Apart looks like a typical puzzle-platformer. However, thanks to some creative design decisions, it’s much more than that.
The Lost Wave By Stu Horvath and John McGuire • August 29th, 2022 Some new old D&D toys seem to have fallen out of a time warp.
Feature Story Team Unwinnable Fireside Chats By David Shimomura • August 26th, 2022 This month, David chats with Unwinnable co-owner and vice publisher, Sara Clemens.
Feature Excerpt The Horror of Finding a Home By Andrei Filote • August 25th, 2022 Path of Exile doesn’t end when the story concludes but when the player’s will to imagine the next character fails.
Feature Excerpt The Chaos Detective By Daryl Li • August 24th, 2022 The Return of the Obra Dinn supports a detective fantasy by casting the player into the role of textual interpreter who seeks to organize the chaos into coherent solution.
Painting Miniatures By Stu Horvath and John McGuire • August 22nd, 2022 Paints, brushes and tranquility.
Letter from the Editor Unwinnable Monthly – August 2022 By David Shimomura • August 19th, 2022 WARNING: Contains New Columnist!!!
The Atlantis Bestiary By Stu Horvath and John McGuire • August 15th, 2022 Every once in a while, we stumble upon a true treasure.
Nonhuman Meditations A Dog and Her Friend and the Lockdown in Between By Alyssa Wejebe • August 11th, 2022 Alyssa imagines Isabelle’s friendship with Doomguy while remembering the first year of lockdown.
Here's the Thing The Nostalgia of “New DOOM” By Rob Rich • August 10th, 2022 Rob ruminates on the unexpected way that the new direction for DOOM panders to nostalgia.
Forms in Light Hell on Earth By Justin Reeve • August 9th, 2022 The levels in DOOM Eternal provide a reminder that despite being the predominant forms of architecture for the better part of a century, internationalism and modernism are not without their problems.
Casting Deep Meteo Riff and Tear By Levi Rubeck • August 5th, 2022 Levi comes not to bury the DOOMs, but to praise doom metal.
Rookie of the Year Wolfenstein 3X By Matt Marrone • August 4th, 2022 It’s amazing Matt grew up as well-adjusted as he did.
Interlinked Catharsis through Carnage By Phoenix Simms • August 3rd, 2022 Despite DOOM being about ripping and tearing your way through various hellscapes this iconic first-person shooter is (paradoxically) pure escapism and catharsis.
Self-Insert Hurt/Comfort By Amanda Hudgins • August 2nd, 2022 Hurt/Comfort is what it says on the tin – a character is hurt, so they must be comforted.
Maze By Stu Horvath and John McGuire • August 1st, 2022 Is it wise to follow the Minotaur around the labyrinth?
Exploits Feature Ape Out and Value By Griffin Shufeldt • July 31st, 2022 The money spent/playtime ratio is no match for this freedom-seeking ape.
The Beat Box The Beat Box – DOOM By Noah Springer • July 29th, 2022 Bouncing around microchips as a micro-man or walking around a 2D dungeon, rolling hits on a gelatinous blob felt like child’s play to the splattering gore of Doom.
Revving the Engine Happy Place By Melissa King • July 28th, 2022 The co-founders of Bluecurse Studios, wife and husband Erisa Liu and Jordan Gonzalez, want to give you a cozy digital getaway – their upcoming game, Snacko.
Feature Excerpt Misremembering DOOM By Ben Sailer • July 27th, 2022 In this revised reprint from 2018, Ben revisits the SNES version of DOOM, and destroys part of his childhood in the process.
Feature Excerpt Blue Keys on a Red Planet By Hilver • July 26th, 2022 An excerpt from Hilver’s cover story for our special all-DOOM edition of Unwinnable Monthly.
Feature Story DOOM Retrospective By David Shimomura • July 25th, 2022 DOOM didn’t invent the first-person shooter. But DOOM did invent the Doomclone. Without DOOM are we certain we’d see the advent of so many imitators?
Letter from the Editor Unwinnable Monthly – July 2022 By David Shimomura • July 17th, 2022 We ripped and tore and this is what was done.
Gamer’s Handbook of the Marvel Universe By Stu Horvath and John McGuire • July 11th, 2022 Make ours Marvel (circa 1988)!
Nonhuman Meditations Do Robots Feast on Electric Sheep? By Alyssa Wejebe • July 8th, 2022 Alyssa looks back on robotic energy vampire NOS-4-A2 from Buzz Lightyear of Star Command.
Here's the Thing It’s Been Ten Years By Rob Rich • July 7th, 2022 Rob thinks back on how he got started writing, and where it’s gone over the past decade.
Forms in Light Body and Mind By Justin Reeve • July 6th, 2022 Similar to colleges around the world today, gymnasiums in ancient Greece were public institutions where young adults were offered various forms of training.
Always Autumn …the History of Me By Autumn Wright • July 5th, 2022 I was merely a college graduate dropped into a crippled market and a housing crisis, fleeing towards the suburbs of south Florida. It was not the land, but myself that felt alien.
Exploits Feature An Ode to Videogame Jumps By Jordan Havlik • July 1st, 2022 Even a bad jump is better than no jump.