Funeral Rites Embarking on a DuckQuest By Alyssa Wejebe • February 26th, 2024 “What if ducks weren’t the comical sidekick? What if ducks were the heroes of the adventure?”
Funeral Rites Getting Exiled with My Chivalric Bromance By Alyssa Wejebe • December 26th, 2023 While its title is a tribute to and parody of the classic New Jersey emo band My Chemical Romance, the game’s roots dig down through medieval history.
Nonhuman Meditations Where are the Giant Bats? By Alyssa Wejebe • November 14th, 2023 The shape of vampires could stretch and be more.
Funeral Rites Challenge Cult Horror with Maximum Mystic Punks Vol 2: Crypt By Alyssa Wejebe • September 25th, 2023 “I’ve always been fascinated with medieval crypts, ossuaries and mausoleums,” Mystic Punks series creator Anthony Meloro says. “So, placing a dungeon crawl in one is an obvious choice.”
Nonhuman Meditations Tracking a Mechanical Shark By Alyssa Wejebe • September 16th, 2022 Alyssa follows the adventures of Bruce, the mechanical shark in Jaws.
Nonhuman Meditations A Dog and Her Friend and the Lockdown in Between By Alyssa Wejebe • August 11th, 2022 Alyssa imagines Isabelle’s friendship with Doomguy while remembering the first year of lockdown.
Nonhuman Meditations Do Robots Feast on Electric Sheep? By Alyssa Wejebe • July 8th, 2022 Alyssa looks back on robotic energy vampire NOS-4-A2 from Buzz Lightyear of Star Command.
Nonhuman Meditations Dreaming of Dream Land By Alyssa Wejebe • June 14th, 2022 Alyssa remembers the time she shapeshifted into a bunch of creatures and decimated an airship with her brothers before escaping on a sentient cyclops wheel.
Framed by Flowers: An Interview with Illustrator Sibylline Meynet By Alyssa Wejebe • March 5th, 2021 Meynet’s art feels delightfully reminiscent of Art Nouveau, like Alphonse Mucha’s illustrations.
Playing With Shadows in Projection: First Light By Alyssa Wejebe • October 1st, 2020 Unwinnable speaks with Michael Chu, director of Shadowplay Studios, to discuss Projection: First Light’s historical influences, nonverbal approach and more.
Finding Emotional Absurdity in Raptor Boyfriend: A High School Romance By Alyssa Wejebe • August 26th, 2020 “It started…we just took the image of a raptor – a velociraptor – and put him in a letterman jacket.”
Behind the LudoNarraCon 2020 Poster: An Interview with Leonie Yue By Alyssa Wejebe • May 6th, 2020 For many folks, their first exposure to LudoNarraCon was the poster. We talk to the artist.
Become a Raccoon Detective in Backbone: An Interview with Developer EggNut By Alyssa Wejebe • May 5th, 2020 Don’t get in the way of a raccoon detective on a case!
The Flower Collectors: An Interview with Gregor Eigner By Alyssa Wejebe • May 1st, 2020 Solve a mystery from your balcony.
Expanding the Second LudoNarraCon: An Interview with Chris Wright By Alyssa Wejebe • April 30th, 2020 We chat with Chris Wright about LudoNarrraCon’s past, present and future.
Cozy in the Cafe: Kris Antoni Hadiputra on Developing Coffee Talk By Alyssa Wejebe • April 29th, 2020 Lattes and quiet conversation.
Dungeon Crawling in a Dating Sim: An Interview with Victoria Tran and Tanya X. Short By Alyssa Wejebe • April 28th, 2020 Date your weapons!
Feature Excerpt Picking Fruit in Hyrule: Playing Breath of the Wild Like It’s Animal Crossing By Alyssa Wejebe • February 21st, 2020 If you’re sick of emptying your pockets to Tom Nook and microtransactions, another Nintendo mainstay may be exactly what you’re looking for.