Russ Nicholson Interview (Remastered) By Stu Horvath and John McGuire • November 20th, 2023 Straight from the archives!
Nonhuman Meditations Where are the Giant Bats? By Alyssa Wejebe • November 14th, 2023 The shape of vampires could stretch and be more.
Open World Best Of All You Can Play The Whole Game Any Way You Want By Edward Smith • November 9th, 2023 The rapidity with which games lie to us is so great that we barely notice it on a conscious level.
Casting Deep Meteo One Thousand Year Old Vampire Hunter D By Levi Rubeck • November 8th, 2023 While watching Vampire Hunter D, one can’t help but connect it to the relatively recent solo role-playing game Thousand Year Old Vampire by Tim Hutchings.
Philadelphia Area Gaming Expo By Stu Horvath and John McGuire • November 6th, 2023 We’re hitting the road!
Interlinked Don’t Fear the Reaver By Phoenix Simms • November 3rd, 2023 Raziel, the tragic wraith protagonist of the Soul Reaver series, contains within his arc a nuanced portrayal of how an energy vampire is made and unmade.
The Ancestral Trail By Stu Horvath and John McGuire • October 23rd, 2023 Can you imagine waiting a fortnight for anything in this day and age? I can’t!
Exploits Feature Pop Culture Bubblegum Slurry By Michael Lee • October 2nd, 2023 “Just subscribe to Content Inc.’s new streaming service CRAM: Where we cram pop culture slurry down your throat until you die!”
Interlinked Grounding The Games Industry By Phoenix Simms • September 29th, 2023 Games, despite all their innovative trappings, are trash. To be more specific – games can create a lot of socioeconomic trash.
Here's the Thing I’m Finally Going to Therapy By Rob Rich • September 15th, 2023 Therapy (and mental health in general, really) is still something of a taboo in our society, but now that Rob’s finally started going himself he’s started to realize how ridiculous that is.
The Burnt Offering The Music and the Dice By Stu Horvath • September 11th, 2023 Like any live performance, a tabletop roleplaying game’s greatest power resides in the moment, experiencing the event as it happens.
Barkeep on the Borderlands By Stu Horvath and John McGuire • September 11th, 2023 Pull up a stool and name your poison!
Interlinked Squall is Extradimensional By Phoenix Simms • September 8th, 2023 When Laguna knew Squall and his allies were there but felt they were like faeries hovering in the ether unseen, wasn’t that what early encounters on forums and instant chat services felt like?
Bloodsport Gambler By Stu Horvath and John McGuire • September 4th, 2023 Surely there are easier ways to get out of debt?
The Arkham Investigator’s Wallet By Stu Horvath and John McGuire • August 28th, 2023 The coolest wallet you’ve ever seen.
Funeral Rites Inventing a World of Insectoid Wonders By Justin Reeve • August 25th, 2023 We delve into the mind of creator Eduardo Carabaño, exploring the history, philosophy, inspirations and design processes that carried Settlers of a Dead God from inception to publication.
Swordthrust By Stu Horvath and John McGuire • August 21st, 2023 Climb into the Titan’s brain and fight his dreams!
Forms in Light Hidden Assumptions By Justin Reeve • August 15th, 2023 Cities: Skylines and Workers and Resources: Soviet Republic provide unique experiences in urban planning and resource management while representing completely different political economies.
Tony DiTerlizzi Interview (Remastered) By Stu Horvath and John McGuire • August 14th, 2023 No time to record this week, so its a rerun for you!
Champions By Stu Horvath and John McGuire • August 7th, 2023 Grab your cape, but only throw on the Queen song if you absolutely must!
Interlinked Uprooting Time By Phoenix Simms • August 4th, 2023 Déraciné is an interesting rumination on what makes game narratives convincing, but it’s also a game that effectively communicates EcoGothic fears of being at the mercy of nature.
The Monster Overhaul By Stu Horvath and John McGuire • July 31st, 2023 Not just another monster book!
Yellowjackets and the Erotics of Eating your Friends By Sara Khan • July 25th, 2023 Maybe we know who we are when we’re hungry, and we’re afraid of who we’d be if we weren’t.
Building Empire: Arrow Video’s Enter the Video Store – Empire of Screams Collection By Orrin Grey • July 13th, 2023 In their latest boxed set, Arrow Video pays tribute to these days of amazing trash at your local video store, with a collection of five films spanning nearly the entirety of Empire’s short tenure.
Rookie of the Year Breaking Up With a Videogame By Matt Marrone • July 7th, 2023 I won’t name the game or the platform. It knows what it is and I’m not here to rub any salt.
Funeral Rites Depths of the Abyss By Noah Springer • June 27th, 2023 To play, at least for Max Moon in the world of The Abyss of Hallucinations and MÖRK BORG, is to participate in a ritual that can potentially break the reality laid out by the capitalist trap.
Here's the Thing The False Myth of the Black Cat By Rob Rich • June 15th, 2023 While the times have changed, black cats are sometimes still saddled with unfair stigma – and Rob rants about why that’s ridiculous.
Interlinked Mythology of the Commons By Phoenix Simms • June 2nd, 2023 While there isn’t necessarily an overtly intersectional EcoGothic tone to Folklore, it does deal with bodies irrevocably changed by nature, binaries and transformed bodies.
Forms in Light After Us By Justin Reeve • May 11th, 2023 There’s a remarkably prevalent misconception that if people suddenly disappeared from the planet, the environment would eventually return to how it was before we started transforming the landscape.
Casting Deep Meteo Beats and Feets at PAX East 2023 By Levi Rubeck • May 10th, 2023 PAX East 2023, mostly the same as it ever was. (A place with cool games!)
Screening Calls with GAMETHING’s David Wolinsky and Pippin Barr By Ben Sailer • May 5th, 2023 “I think that’s the joy of what we’re doing, it’s like a crock pot for ideas about games that otherwise you would just totally zoom past if you have to be like, ‘Here’s my here’s my final judgment.'”
Interlinked Less Punk and More Funk By Phoenix Simms • May 5th, 2023 What would a character like Daisy Fitzroy have been capable of if her script in Bioshock Infinite were handled by an African American writer with a Steamfunk sensibility?