Salt Plays Itself By Jane Riley • October 6th, 2015 ‘In the span of two years, Salty Bet seems to have cultivated itself out of the mass commotion of anonymous wagering to a more leashed chaos and misanthropy.”
On the Lunacy of the Groom’s Cake – UW63 By Stu Horvath • October 2nd, 2015 Stu Horvath is excited to get married, but man, weddings are weird.
Letters from the Rapture By Reid McCarter and Jed Pressgrove • September 29th, 2015 “Do you think the failure to engage with Rapture as a work regarding spirituality is borne of fear? Or intellectual laziness?”
Mad Max’s Split Ambitions By James Murff • September 28th, 2015 “Mad Max isn’t just one game. It’s two. And it can’t decide which it wants to be.” James Murff reveals Mad Max’s split design choices.
The Burnt Offering The End of the Campaign By Stu Horvath • September 25th, 2015 Stu Horvath reflects on the end of his ten year D&D campaign.
Architecture of the Infinite By William Chyr • September 24th, 2015 “As it turns out, what I really wanted to be was a videogame architect. …the architecture in this game is exactly the kind I’ve always wanted to make.”
Blood & Ads & Oil By Harry Rabinowitz • September 23rd, 2015 “Let me be the first to tell you about Blood & Oil, a new series coming to ABC this September. It looks like shit.” Harry Rabinowitz on ads in LA vs. NYC.
The Josh and Jay Show Featuring Rowan Kaiser – Episode 119: Spaycation By Team Unwinnable • September 22nd, 2015 This week Josh gets Crackdown in his Metal Gear, Jay gets Archer in his Alpha Protocol and Rowan gets JRPGs in his sim game.
The Burnt Offering Unleash the Tarrasque By Stu Horvath • September 18th, 2015 This weekend is my bachelor party. We’re going to the Poconos to play Dungeons & Dragons all weekend.
Unwinnable Presents: The McMaster Files – Episode 2: Tim Stellmach and Chris Siegel By Jason McMaster • September 15th, 2015 Jason McMaster talks to former Looking Glass developers Tim Stellmach and Chris Siegel about their new project Underworld Ascendant.
Four Dollars an Hour By Thos. West • September 14th, 2015 “…what he is afraid of is literally being made into a mechanical thing. The player notes that he has, in learning how to play the game, mechanized himself.”
The Burnt Offering None Up By Stu Horvath • September 11th, 2015 My gran, my mother’s mother, is dying. All I can think about are extra lives.
An Open Field By Ansh Patel • September 8th, 2015 “Even if we had another chance, another life to live, we would make mistakes again. Maybe the same ones.” Ansh Patel discusses physical and virtual death.
Rookie of the Year Your Game Just Wants Some Space By Matt Marrone • September 7th, 2015 “We all know what it’s like to need a videogame. But what about when a videogame no longer needs you?” Matt Marrone on Fallout Shelter and the self-playing game
The Burnt Offering Shakespeare in Wrist Blades By Stu Horvath • September 4th, 2015 The people who are making the new Macbeth movie are the same people who are making the Assassin’s Creed movie. Yes, you read that right.
Animal Crossing is a Cracked Mirror By Steven Messner • September 3rd, 2015 “Cinders became more than a village. It was a canvas for Brittany and I to paint on together.” Steven Messner and his wife escape with Animal Crossing.
Daydreams of Lightning By Harry Rabinowitz • September 2nd, 2015 “I’m not really ‘thinking about’ XIII at all. It’s more like I’m daydreaming about it.” Harry Rabinowitz daydreams his own fantasy of XIII.
The Josh and Jay Show Featuring Rowan Kaiser – Episode 118: Ham of the Swine By Team Unwinnable • September 1st, 2015 Episode 118 of the Josh and Jay Show Featuring Rowan Kaiser is here! Listen in as the wax poetic on all things games and excellent things!
Unwinnable Presents: Unlistenable Episode 61 – Nostalgia Act By Team Unwinnable • September 1st, 2015 Episode 61 of Unlinstenable brings back friend of the show, and Lord of the Desert, Gus Mastrapa.
The Burnt Offering The Dread of Knowing in Until Dawn By Stu Horvath • August 28th, 2015 In Until Dawn, it is fear of the known that will give you nightmares.
Thoughts on the Internet’s Teen Angst By David Wolinsky • August 27th, 2015 “‘You shouldn’t even exist’ is the new ‘you misplaced a comma.'” David Wolinsky on critique in the age of Twitter.
Rookie of the Year Rookie of the Year: Breaking Up With My Xbox By Matt Marrone • August 25th, 2015 “I have come to the end of an era – I am finished with the gaming consoles that inspired me to begin this column in the first place.” The Rookie of the Year begins a new chapter.
The Josh and Jay Show Featuring Rowan Kaiser – Episode 117: Voice & Choice By Team Unwinnable • August 25th, 2015 Episode 117 of the Josh and Jay Show Featuring Rowan Kaiser is not about Halo, Master Chief or Bungie.
On Quitting Videogames – UW57 By David Wolinsky and Stu Horvath • August 21st, 2015 It’s draining to be in a relationship with something that doesn’t want to grow with you.
Shaping Worlds By Kaitlin Tremblay • August 20th, 2015 “My favorite thing about a new videogame map is how much of a blank slate it is”. Kaitlin Tremblay’s interpretation of a game’s world map is likely very different from your own.
Feudal Pakistan By Shahryar Rizvi • August 17th, 2015 Shahryar Rizvi connects the history of past and present Pakistani politics to forging his own dynasty in Crusader Kings II.
Who Watches the Watcher By Jill Scharr • August 13th, 2015 How does our sense of morality change when we are being watched? And what happens when we take the watchers away? Jill Scharr investigates.
Dance Dance Dance By Jordan Mammo • August 12th, 2015 The Gamecube’s hidden gem P.N.03 isn’t like other action games – and it isn’t afraid to really strut its stuff.
Value, Price and Uncertainty By David Carlton • August 12th, 2015 If corporations can’t manage uncertainty with Kickstarter, then they’ll manage uncertainty by making cookie-cutter games. David Carlton talks Shenmue III.
The Josh and Jay Show Featuring Rowan Kaiser – Episode 116: Nerf the Crusader By Team Unwinnable • August 11th, 2015 Can you hadouken with Episode 116 of The Josh and Jay Show Featuring Rowan Kaiser? Put on your power armor and get into it!
Notes on Luftrausers By Brendan Keogh • August 10th, 2015 “Luftrausers is not a game about flying; it is a game about falling gracefully.” Brendan Keogh on the tactile pleasures of Vlambeer’s arcade shooter.
The Josh and Jay Show Featuring Rowan Kaiser – Episode 115: Debbie Does Darkest Dungeon By Team Unwinnable • August 4th, 2015 Wind up your clocks and pull up your socks, there is a new episode of Josh and Jay Show Featuring Rowan Kaiser.
Treasure: The Moment By Rob Haines • August 4th, 2015 “Press A. Pray You Aren’t Torn Asunder.” Rob Haines on the history of the treasure chest and the infamous Mimics of Dark Souls.
What Kids These Days Think About Videogames, Vol 2 By David Wolinsky • August 3rd, 2015 “Me and my friends, we’re big trolls.” David Wolinsky phones 13 year old Cordelia to talk about her life as a gamer.
The Most Difficult Fight in Mass Effect 3 By Rowan Kaiser • July 30th, 2015 Rowan Kaiser hones in on the level design techniques that make the Atrium of Grissom Academy such a bad place to have a firefight.
A Season in Hell By Luke Pullen • July 30th, 2015 “Toronto is the Platonic ideal of a city”. Luke Pullen escapes the Toronto winter with transgression in The Elder Scrolls.
Unwinnable Presents: Unlistenable Episode 60 – Unwinnable Weekly By Team Unwinnable • July 28th, 2015 Like the KLF, episode 60 of Unlistenable is gonna rock you!
Revving the Engine: The Artful Escape of Francis Vendetti By Stu Horvath • July 27th, 2015 Stu interviews Johnny Galvatron, musician, novelist, and lead designer behind the upcoming The Artful Escape of Francis Vendetti. Part of a series of profiles sponsored by Epic.
Magic Surrealism By Brian Taylor • July 23rd, 2015 Brian Taylor examines symbolism in Toren’s mechanics, design, genre, characters, and imagery.
Who Was Satoru Iwata? By David Wolinsky • July 20th, 2015 David Wolinsky reflects on how little we know about the creators of some of our most iconic videogame characters and franchises.