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Feature Excerpt

Rebels Without a Cause

By Gerry Hart • November 19th, 2021

Watchdogs: Legion could have been a powerful or at least insightful piece of cultural commentary. It’s more like the Kylie Jenner Pepsi advert.

I Played It Like Twice...
A series of cards from the deck building game Ascension laid out on a deck mat.

For Honor and Small Plastic Rocks: Ascension’s Place in the Pantheon of Deck-Building Games

By Orrin Grey • November 18th, 2021

With so many deck-building games on the market, the aesthetic is going to be a big part of what draws a player to one over another.

Casting Deep Meteo
In a pastel style, a man runs away from a bear while the bear is peppered with arrows.

The Soothing Tundra

By Levi Rubeck • November 16th, 2021

Even when we weren’t sure if we could go outside despite the pandemic, Caroline could scale mountains and map her surroundings as a way to regain a simulacrum of life outside the apartment. 

Letter from the Editor

Unwinnable Monthly – November 2021

By David Shimomura • November 15th, 2021

Our November issue is here but also NEW COLUMNIST ALERT!

Bullwinkle and Rocky Role-Playing Party Game

By Stu Horvath and John McGuire • November 15th, 2021

And now, here’s something we hope you’ll really like!

No Accounting for Taste
Two swordsmen cross blades, each pushing hard against the other.

Music and Memory in Midgar

By Adam Boffa • November 12th, 2021

Final Fantasy VII Remake uses its music to dramatically reshape a familiar story.

Friction Burns
Concept art for Dishonored showing a mask held in a mans hand, and a futiristic dystopia behind it.

Dishonored’s Chaos System Was Never Punishing You

By Ruth Cassidy • November 12th, 2021

Dishonored’s Chaos system introduces a world where you can take exactly what you want, and have fun with it, but the cost is laid bare.

Here's the Thing
A videogame screenshot showing the interior view of a car, the steering wheel prominent in the frame.

The Immersive Nature of Tedium

By Rob Rich • November 12th, 2021

Rob talks about why he often enjoys tedium in videogames, and how it can make them feel more immersive.

Forms in Light
A bird's-eye view of rows and rows of tenement houses.

The Best of Worlds

By Justin Reeve • November 11th, 2021

Megacorporations can’t be trusted to pursue any sort of progressive politics.

The Heavy Pour
A bird's-eye view of the 2021 New York Comic Con show floor.

Return with the Elixir

By Sara Clemens • November 10th, 2021

Dispatches from a post-pandemic New York Comic Con.

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