Rifts By Stu Horvath and John McGuire • August 24th, 2020 Don your Glitteboy armor and dive into the Megaverse!
Sound Cycles – The Re-Re-Invention Of JRPG Soundtracks By Michael Weber • August 24th, 2020 “We have to make even further developments from here on, but I would like to strive for the mix of “haphazardness” and “inevitability.”
Hashihime of the Old Book Town By Gingy Gibson • August 21st, 2020 Oh, how I relish in the familiarity of old monsters.
The Tony Hawk’s Pro Skater Remake Feels Good Enough By Blake Hester • August 21st, 2020 So it’s a push and pull so far with Tony Hawk’s Pro Skater 1 + 2. When the game feels right, it feels right. And for the most part, that’s enough.
Open Up Shop: Finding a Killer Deal in Bargain Quest By Orrin Grey • August 20th, 2020 “Don’t be surprised if you get a little choked up when you can’t equip the young hero well enough for them to survive their run-in with the vampire queen.”
Letter From the Editor Unwinnable Monthly – August 2020 By Stu Horvath • August 17th, 2020 All the usual great stories, plus three new columnists!
Midnight Sun is a Mistake By Amanda Hudgins • August 17th, 2020 Midnight Sun, the 2020 follow-up to the Twilight series, was a mistake.
Three Hearts and Three Lions By Stu Horvath and John McGuire • August 17th, 2020 Travel through time to World War II, then travel through time again to the age of Charlemagne, and learn the secrets of the knight of three hearts and three lions.
Another Look Learning How to Share By Yussef Cole and Vivian Chan • August 14th, 2020 Sharing credit shouldn’t feel like sacrificing your reputation or taking away from what you have accomplished, especially when you are sharing it with someone close to you.
Revving the Engine A Long Walk in the Woods By Stu Horvath • August 14th, 2020 “I want people to leave my games feeling like they’ve been somewhere else.”