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Revving the Engine

Robot Champions: Fight! For Your Life!

By Stu Horvath • October 26th, 2020

We seldom have a clear view on how difficult it is to make videogames. Partly this is our own fault – most folks will always suspect that making games isn’t “work” the same way that digging ditches is.

Ravenloft Campaign Setting

By Stu Horvath and John McGuire • October 26th, 2020

Dare you face the perils of the demi-plane of dread?

World Tour

Indonesia

By Oluwatayo Adewole • October 23rd, 2020

That’s why Gone With the Wind is/was revered and why we’re inundated with period pieces that refuse to meaningfully interrogate the class/colonial violence that this splendor is built upon.

Traces

Ghost Stories

By Diego Nicolás Argüello • October 23rd, 2020

In fact, you could consider it an anthology of sorts – one on my relationship with horror games, and on ghost stories. I’ll let you decide if they’re fictional or not.

Piece of Mind, Side B

By Ed Coleman and Stu Horvath • October 23rd, 2020

From the band’s classic, “The Trooper,” to the bonkers lyrics of “Quest for Fire,” to the book report about Dune that is “To Tame a Land,” this album side is all killer, no filler.

Casting Deep Meteo

“To Steady the Box”

By Levi Rubeck • October 22nd, 2020

We are meant to consider that this ability to compress their feelings into a box and hoist it themselves until their arms go numb is a kind of strength.

The Beat Box

Noteworthy Hip Hop – October 2020

By Noah Springer • October 21st, 2020

Last year, I was overwhelmed by all the quality drops over the full season, and this year, September 25 seemed to mark the beginning of the season with an amazing selection of releases I just can’t do justice.

Feature Excerpt

Dungeons & Dollhouses

By Orrin Grey • October 20th, 2020

I’m not going to claim that society didn’t yet have those concepts, but I hadn’t been exposed to them. I came up in small towns in the Midwest; gender norms were pretty rigid.

Feature Excerpt

A Friend at the End of the World

By Adam Goodall • October 20th, 2020

But what space do you and your camera occupy in this city? You’re far from an observer, an outside eye; rather, Faulkner positions the player as a site of tension in this world falling apart.

Feature Excerpt

Death is Not the End

By Nicholas Straub • October 20th, 2020

The inhabitants of the Dark Souls universe seek a hero to rekindle the first flame, for without it, they believe, all life will cease. But they are wrong.

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