Feature Excerpt Was Colonial Marines Really Nuked From The Start? By Elijah Beahm • September 26th, 2024 “We loved our isolation. Thrived in it. It allowed us to get lost in our work with zero dependencies.”
Farewell to the Fallen: Magic: The Gathering Arena Cards We’re Glad to See Go By Kevin Capon Goldszmidt • September 25th, 2024 As we bid farewell to Innistrad: Midnight Hunt, Innistrad: Crimson Vow, Kamigawa: Neon Dynasty, and Streets of New Capenna, let’s revisit mono-color cards that we’re glad to see rotate out.
Feature Excerpt Baroque Pathology: Monkeys Shampooing While I Slowly Die and Play Final Fantasy VIII By Luis Aguasvivas • September 25th, 2024 In a desperate attempt to conjure halcyon days I played Final Fantasy VIII. I played the game during a horrible time in my life.
The Communities Found Within Chants of Senaar By B Cadigan • September 23rd, 2024 The decision by the developers to utilize real language science in creating these fictional languages goes an extra step in helping players really feel that unity.
MasterBook By Stu Horvath and John McGuire • September 23rd, 2024 That gum you didn’t like is coming back but you’re still not going to like it.
Letter from the Editor Unwinnable Monthly – September 2024 By David Shimomura • September 19th, 2024 RIP Game Informer, I loved you.
Machine: Impossible By Stu Horvath and John McGuire • September 16th, 2024 You’re in love with this city.
Forms in Light Structures of Power By Justin Reeve • September 12th, 2024 Architecture in the Taisho and Showa periods of Japan was a powerful tool for expressing national identity, asserting political power and disseminating propaganda.
Area of Effect Signalled Space By Jay Castello • September 10th, 2024 The feeling of together-aloneness is the same in both Elden Ring’s digital world and the damp field of the Rollright Stones in real life.
His Majesty the Worm By Stu Horvath and John McGuire • September 9th, 2024 The only place to go is down!