Author: Steven Nguyen Scaife
![A screencap from Mr. Sun's Hatbox, with a two-dimensional library battleground with some ladders on the stacks and a few blobs shooting, climbing, and falling to their painful deaths, as a rubber ducky stares in judgement](https://unwinnable.com/wp-content/uploads/2023/06/hatbox-featured.png)
Giving Up Ghostwire for Mr. Sun’s Hatbox
And although Mr. Sun’s Hatbox has such common, game-y elements as the deified skill tree, the smaller scope allows the game to move through it with a far greater efficiency and satisfaction than other games, where all the aforementioned permadeath and neck-snapping and resource-harvesting might stand out less.