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Author: David Shimomura

First Look: Galactic Junk League

By David Shimomura • October 3rd, 2016

The Great Pacific garbage patch will reach the stars someday, so let’s make spaceships out of them and fight it out with a little trucker chic.

This Week’s Comics 9/28/2016

By Ian Gonzales, Sal Lucci, Sara Clemens and David Shimomura • September 28th, 2016

The LWC gang shares their thoughts on a slew of Dark Horse Comics! We review the latest Tarzan of the Planet of the Apes, Elf Quest and Cryptocracy issues.

The Horrifying Simplicity of Elections

By David Shimomura • September 26th, 2016

Local political analyst, David Shimomura, finds some frightening similarities between real politics and a game making a caricature of the political process.

Last Week’s Comics 9/21/2016

By David Shimomura and Michael Edwards • September 21st, 2016

Team Unwinnable reviews this week’s Hellboy and the BPRD 1954: Black Sun # 1 and last week’s All Star Batman # 2.

BioShock Reskinned, Not Remastered

By David Shimomura • September 19th, 2016

What do you call a remaster that doesn’t remaster the original? A reskinning.

MTV Cribs: Mankind Divided Edition

By David Shimomura • September 12th, 2016

The way people make a place our of space can be one of the most defining characteristics about them. Just take care to do it right.

Last Week’s Comics 9/8/2016

By Sal Lucci, David Shimomura and Michael Edwards • September 7th, 2016

Team Unwinnable share their thoughts on The Killer Inside Me # 1, The Witcher: Curse of Crows # 1 and Predator Vs. Judge Dredd Vs. Aliens #2.

Shut Up and Play the Moments

By David Shimomura • September 6th, 2016

Madden is doing the smart thing by lowering the cost of entry to their franchise and making players into human highlight reels.

Last Week’s Comics 8/31/2016

By David Shimomura and Sara Clemens • August 31st, 2016

Team Unwinnable shares their thoughts on Clean Room # 11 and She Wolf # 3.

Metroidvanias, Roguelikes and Dungeons&CallOfQuesters

By David Shimomura • August 29th, 2016

Metroidvania, roguelike-like, just how far have these titles drifted from their original meaning? They’re words we all understand, for better or worse.

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