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Confessions of a 13th Level Cleric

By John McGuire • July 29th, 2010

When you come to something like Dungeons & Dragons as an adult rather than a kid on summer vacation, a book like the Player’s Strategy Guide is exactly what a novice gamer needs. I speak from experience.

Zergs and Bicycles: An Initial Impression

By Stu Horvath • July 28th, 2010

A lot of people seem to be very excited about StarCraft II. I’m not sure I understand why.

A Brief History of Storytelling in Videogames

By Bee Tee Dee • July 27th, 2010

Bee Tee Dee takes a hilarious look at storytelling (and the lack thereof) in videogames for his first Unwinnable comic strip.

Rubicon

Do Not Cross

By Stu Horvath • July 26th, 2010

I would love an engrossing mystery to dive into every week but I’m not yet entirely convinced that Rubicon is it. What say you?

Comic Commotion

By Stu Horvath • July 26th, 2010

While the world is recovering from San Diego Comic Con, with its toys and videogames and movies and television shows, Unwinnable takes a moment to actually talk about comic books.

Finish Him! No Encore!

By Charles Francis Moran VI • July 23rd, 2010

Fifteen years ago, Mortal Kombat: Live Tour launched a 200 show tour at Radio City Music Hall. Seriously. We aren’t making this up.

James Bond Needs an Open World Videogame

By Michael Sheridan • July 19th, 2010

James Bond, the videogame! Seems simple enough, right? Yet no one’s gotten it right. What the heck?!

It is pitch black. You are likely to be eaten by a grue.

By Stu Horvath • July 16th, 2010

Unwinnable takes a look at the five best unwinnable situations, be they weird, infuriating or just plain amusing.

True Rock Band Videogames

By Charles Francis Moran VI • July 13th, 2010

There was a time that rock bands would lend their name and likeness to video games that were not necessarily music based experiences. Here are five bands that made games about their rock band, before Rock Band.

Venture Logo

Antique Critique: Venture

By Stu Horvath • July 7th, 2010

When Stu Horvath is on a vintage game kick, he finds himself returning again and again to an old favorite: Exidy’s classic Venture for ColecoVision.

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