Letter from the Editor Unwinnable Monthly – December 2022 By David Shimomura • December 15th, 2022 Welcome to the Gremlins issue! But before you dig in, there are some rules that you’ve got to follow…
Exploits Feature My Least Favorite C-Word By M. Shaw • December 1st, 2022 Every brush I’ve had with actually celebrating Christmas has been a complete horror show.
Always Autumn There are Decapitations By Autumn Wright • November 10th, 2022 Too Many Cooks is at once an absurdist comedy sketch and a critical cautionary tale, full of pastiche referents like “relics of a time that we long for but shouldn’t return to.”
Run It Back 1943 By Oluwatayo Adewole • October 26th, 2022 How do you see that the world is bigger and more full of mystery than you had ever imagined and yet still your purest impulse continues to be to subjugate?
Eyeing Elsewhere On Monsters and Ourselves By Phillip Russell • October 25th, 2022 Hell in the Hellraiser universe reflects back to others what they struggle with the most. It’s a fluid space that changes as our own sense of self does.
Feature Story Monstrous By David Shimomura • October 22nd, 2022 Monsters, necessarily, cannot be “bad.” Instead, like many horrors, the true monsters are dark reflections of our anxieties and stresses.
2022 Unwinnable Halloween Video Store Week One: Transgressive Terrors By Team Unwinnable • October 9th, 2022 Welcome to the Spoopy Season!
Here Be Monsters An Introduction and Manifesto By Emma Kostopolus • October 3rd, 2022 The horror of videogames, and a lot of horror more generally, rests on the fear of time.
I Played It, Like, Twice... Offensive Stereotypes: Monster Mayhem Rises from the Crypt… But Maybe Shouldn’t By Orrin Grey • September 30th, 2022 Despite its cartoony demeanor, Monster Mayhem is no different from White Wolf’s RPGs, and its approach is… not exactly sensitive, even for 2007.