
The 40 Most Impressive Displays of Facial Hair at GDC 2013
You know what there is a lot of at GDC? Beards. We’re not talking five o’clock shadows, we’re talking elaborate facial topiaries that would be the envy of Viking warriors. Unwinnable is no stranger to facial hair – there are at least half a dozen mighty beards currently on staff – so we sent our intrepid photographer Daniel Imperiale into the wilds of the GDC 2013 show floor to track down the most exquisite examples of beard-growing that he could find (not to mention a couple handsome mustaches).
What he found brings to mind Stoic philosopher Epictetus. As illustrated in the following hypothetical conversation between himself and an unnamed authority figure in his Discourses, he took beards pretty seriously:
“Come now, Epictetus, shave your beard.”
“If I am a philosopher,” I answer, “I will not shave it off.”
“Then I will have you beheaded.”
“If it will do you any good, behead me.”
That’s commitment! Now, without further ado and in no particular order, bring on the beards!
Jason Bennett – Artist/Illustrator, Spiky Tiger
Phillippe Bergeron – Level Design Director, Ubisoft
James Longstreet – Senior Software Engineer, Iron Galaxy
Tony Albrecht – Director, OverByte
Shawn Alexander Allen – Founder, NuChallenger
Mike Bell – Co-Founder, Intelligent Artifacts
David Hormel – Sound Artist, Cheesy Bread Studios
Joe Monastiero – President, Ludei
Jussi Autio – Lecturer, Oulu Game Lab, Oulu University of Applied Sciences
Brian Pelletier – Creative Director, Games+Learning+Society
Sean Hughes – Game Designer, Ozone Games
Benji Interactive (Erik) – Benji Game Development
Michael Brough – Creator, Smestorp
Jay Friedman – Developer, Gree
Matthew “Cogwheel” Orlando – Programmer, TinyCo
Nick Suttner – Account Support Manager/Developer Relations, Sony
Brian Taylor – Amateur Detective, Consulting Cartographer, Freelance Librarian
Jeffery Verba – Designer, Independent
Josh Stefanski – Lead UI Engineer, EA Maxis
Peter Burns – Designer, Current Circus
Sam Machkovech – Writer, Unwinnable
Marc Luck – Desk Viking, QCF Design
Michael Jaffe – Console/MMO Resourcer, VonChurch
Lincoln Anderson – Gametester, Mousechief Inc.
Chris Iserman – Recent Grad in Game Design
Colin Northway – Lead Designer, Northway Games
Cory Rodgers – Animator, Dreamworks
Owen Harris – Game Designer, bitSmithGames
George Fagundes – Co-owner/Podcast Producer, Press Pause Radio
Michael Z – Amplify
Ilya Zarembksy – Student, NYU Game Center
Keith Nemitz – Game Designer, 7 Grand Steps
David Tyler – Systems Engineer, Cloudant
Brian Furgurson – 3-D Artist, Independent
Tosh Matsuda – Alien Game Artist, Knack.it Corp.
Pete Moss – Sim Developer, Unity
Michael Allar – Founder/Programmer, ForeCourse
Brian “Psycochild” Green – MMO Wizard, Storybricks.com
Derek Ledoux – Co-Founder, Dirty Rectangles
Gus Mastrapa – Writer, Unwinnable (At GDC in spirit)