Immersion, Empathy, and Fate: What Remains After What Remains of Edith Finch By Simon Liu • June 19th, 2025 Players have enough input to feel they are “there”, yet not enough to prevent the outcome.
Promising Hope, but Never Delivering By Zonghang Zhou • January 15th, 2024 Standing still on the sand, I tried to probe into the devastation of my hope.
The Burnt Offering Neverending Horror By Stu Horvath • October 20th, 2014 Stu Horvath wonders why videogames aren’t so great at horror. Then he plays Neverending Nightmares.