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Feature

The Loss Levels

By Daniel Fries • May 23rd, 2018

The name, The Loss Levels, is a pun on the Japanese version of Super Mario Bros. 2, called The Lost Levels when it finally released in the United States. It’s hard to know whether you’re supposed to laugh or cry.

E-soterica

Exploring Spaces in These Indie Platformers

By Khee Hoon Chan • May 15th, 2018

In most platformers, we waffle a little, and then take a leap of faith from one scaffolding to the next, and perhaps over a deadly pit of lava and spikes.

Feature

Humor and the Homicidal Octopus

By Khee Hoon Chan • April 23rd, 2018

Never aggravate an octopus.

Feature Excerpt

The Origins of Assassin’s Creed

By Yussef Cole • April 20th, 2018

Yussef Cole explores the complex relationship between Assassin’s Creed: Origins, Egypt and blackness.

We Hate Everyone: How Type O Negative Changed Music

By Diego Nicolás Argüello • April 13th, 2018

Type O Negative didn’t care for anyone, something they were always implying in every song. Crying babies, torture machinery sounds, more moanings that I’ve ever heard in my entire life.

Excerpt

The Games of Appalachia

By Dylan Bishop • April 11th, 2018

If game development can flourish in the foothills of West Virginia, it can also crop up in a small town near you.

Feature

Don’t Go In the Woods

By Stu Horvath • March 23rd, 2018

Stu Horvath discusses the new horror film They Remain with director Philip Gelatt and author Laird Barron, who penned the story from which the film was adapted.

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