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Author: Orrin Grey

I Played It, Like, Twice...
A photo from Orrin featuring a few of the mixed up monsters from Fearsome Floors, with a fancy lad with an eyeball for a head and a top hat on the left, a melty jawn in the middle, and a skinless skull with milky eyes on the right, all pointing at leach other like three spidermen

Fleeing Fast from Freaky Fiends: Finding Fun with Fearsome Floors

By Orrin Grey • June 7th, 2023

Indeed, Fearsome Floors is one of those European imports, hailing from eccentric German game designer Friedemann Friese, whose fixation on the color green and massive use of alliteration of the letter F can sometimes get lost in translation but certainly helps to set his games apart.

Crop of the Japanese poster for Shin Kamen Rider 2023, featuring an illustration of the titular rider with his grasshopper helmet, high collar jacket, streaming scarf, and brooding energy

Happiness and Pain: Going Cold into Shin Kamen Rider (2023)

By Orrin Grey • June 2nd, 2023

There’s more visual punch in any 15 minutes of Shin Kamen Rider than a dozen other blockbusters.

Feature Story

Whatever Knows Fear

By Orrin Grey • May 23rd, 2023

The uncanny history of Marvel’s muck monster.

I Played It, Like, Twice...
Box art for the board game 13 Dead End Drive, featuring cartoon depictions of a sour old man as the butler and a shifty-eyed maid, as well as a swinging chandelier over a nervous chef, a bumbling tennis nephew, spooked librarian, worried psychic, and other money-hungry family folks

A Dark and Stormy Night: The Old Dark House Vibes of 13 Dead End Drive

By Orrin Grey • May 2nd, 2023

The traps are pretty much the game’s whole gimmick but, ironically, you don’t need any of them to play.

I Played It, Like, Twice...
Crop from the box cover for Legend of Drizzt the Adventure Series Board Game, with an angry Drizzt with long hair and fur mantle and flowing cape as he slices through some enemies with his trademark scimitars and his black panther companion and best friend growling in the background

A Maze of Twisty Little Passages, All Alike: Navigating the D&D Adventure System Board Games

By Orrin Grey • April 4th, 2023

Anyone who has been following along here for very long knows that dungeon tiles are one of my very favorite parts of any dungeon crawl game, and the ones for the various D&D Adventure System games have their distinctive pluses.

A screenshot from the trailer for Black Sunday (1977), featuring a split shot with two closeups of some very tense looking agents

Bombs Bursting in Air: The Other Black Sunday (1977)

By Orrin Grey • March 15th, 2023

The movie’s producer, Robert Evans, quotes Henry Kissinger in telling him, “You can’t make it a political picture. You can’t take sides. You can’t make it anti or pro anyone.” How much they succeeded or failed at that is up for debate.

I Played It, Like, Twice...
A crop of the cover of the box for Flamecraft, Where a young witch in a pointy hat is watching as a server uses a small dragon to flambe her creme brule, with shelves of pastries behind them, a couple of dragon minis from the game in the corner and the logo splashed across the bottom

Keeping the Flame: Flamecraft and the Pleasing Complexity of Resource Management

By Orrin Grey • March 8th, 2023

Naturally, that’s a bit like judging a book by its cover but, as I have discussed before, the look and feel of a game is actually every bit as important as how it plays.

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