I Played It Like Twice Fearful Symmetry: Building the Best of All Possible Overworlds in Overboss By Orrin Grey • April 1st, 2021 In a world where plenty of board games at least claim to be playable with only one person it is, in my experience, rare to find one that actually plays well in solitaire mode.
I Played It, Like, Twice... Versus Mode – Arcadia Quest x Super Dungeon Explore By Orrin Grey • March 2nd, 2021 For the first installment of this periodic feature, we’ll be looking at Arcadia Quest and Super Dungeon Explore.
I Played It, Like, Twice… The Moorcock Connection: Sailors on the Seas of Warhammer Quest By Orrin Grey • February 2nd, 2021 I realized what Age of Sigmar really was: Games Workshop leaning hard into that Moorcockian strain of cosmic fantasy that had always been there.
I Got Myself a Plan: Tremors (1990) on a Very Fancy New Blu-ray By Orrin Grey • January 22nd, 2021 When I was a kid, I had a short list of favorite monster movies that had come out during my lifetime, and Tremors was right at the top.
I Played It, Like, Twice... Only Trust Your Fists: The Side-Scrolling Beat-‘em-Up Vibes of Streets of Steel By Orrin Grey • January 6th, 2021 When Streets of Steel is at its best, it is tapping into my fondness for these types of games in a way that makes for innovative tabletop play, rather than just nostalgia.
Things Change: the Last Starfighter on Blu-Ray By Orrin Grey • December 23rd, 2020 Add The Last Starfighter to the list of movies I was positive I had seen but actually hadn’t.
Tasha’s Cauldron of Too Little, Too Late By Orrin Grey • December 17th, 2020 Dungeons & Dragons should be leading the way instead of lagging behind.
I Played It, Like, Twice... The Agony of Adaptation: Hellboy and the Perils of Fandom (and Kickstarter) By Orrin Grey • December 9th, 2020 For a while there, writing about Hellboy: The Board Game, about being a Hellboy fan, and what the franchise means to me as a creator, all felt too fraught.
I Played It, Like, Twice... Darkness of Unusual Size: The Sword-and-Sorcery Answer to Descent By Orrin Grey • November 27th, 2020 If Descent is what we’ve all come to expect from a modern high fantasy D&D-alike, then Massive Darkness is its lo-fi sword-and-sorcery equivalent.
Nearing the End of the World: Warning from Space (1956) By Orrin Grey • November 19th, 2020 Warning from Space spends 90% of its running time watching people waiting for things.