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Monsters, Aliens, and Holes in the Ground

Screen shot from the trailer of Dwarf Fortress outlining four key elements of the game: Trade, with a room full of animals and a shopping counter; Sculpt, with a handful of statutes and some admirers; Relationships, with a menu showing many of the dwarves and various statistics; and Drunk Cats, featuring a room full of dwarves and cats and barrels of wine