Rookie of the Year I’ve Joined the Blue Rose Task Force By Matt Marrone • November 7th, 2018 Matt Marrone has a Twin Peaks-related announcement to make.
Documentary Sunday The Bleeding Edge By Megan Condis • November 6th, 2018 The FDA has failed for decades in its duty to oversee medical technologies, with women disproportionately falling victim.
American Vandal Season Two: The Kids Aren’t Alright By David Shimomura • November 6th, 2018 American Vandal Season Two tackles both turd and teen vulnerability.
This Mortal Coyle Mira By Deirdre Coyle • November 5th, 2018 Donut County‘s Mira is The Best because of a) her punk aesthetic and b) her refusal to take any shit even as her world literally falls around her.
The Heavy Pour New Gods By Sara Clemens • November 2nd, 2018 New York Comic Con is a monument to hype with amusements deliberately designed to part fans from their money and/or time, but Sara would hate to miss the fantasy.
Who Is Mike By Gingy Gibson • November 2nd, 2018 What does it mean for there to be a “real” version of you?
Exploits Feature The Draw of “Live” By David Shimomura • November 1st, 2018 Despite access to all the content in the world via broadband streaming, live performance will never lose its allure.
Call Dad By Levi Rubeck • November 1st, 2018 Make noise, refuse to settle, share the heat with somebody, check in with your loved ones.
Feature Excerpt God of Shame By Kenneth Shepard • November 1st, 2018 Violence is a language with meaning in God of War, rather than the gratuitous thrill of the game’s predecessors. And this legacy is exactly what Kratos means to hide from his son.
Revving the Engine Ghost By Stu Horvath • October 30th, 2018 Unwinnable chats with Robert Wahby, lead project director of Sky Machine Studios, about their forthcoming game Ghost, a foray into stealth, Victoriana and revenge.
Halloween 2018 is an Unwelcome Trip Down Memory Lane By David Shimomura • October 30th, 2018 We’re stuck with a sequel with a 40-year time gap where mostly the same thing happens, except one of the characters is old and paranoid.
Protected: Vintage RPG: Process By Stu Horvath • October 29th, 2018 There is no excerpt because this is a protected post.
Ravenloft (1983) By Stu Horvath and John McGuire • October 29th, 2018 To celebrate the spookiest time of the year, we’re talking Ravenloft this episode. Happy Halloween from Vintage RPG!
The Burnt Offering Binge Reader By Stu Horvath • October 29th, 2018 There are many books sitting on my shelves that I have read in a single sitting. I can’t tell you a single thing about most of them. Re-read responsibly, kids.
The Usurper Noteworthy Metal – October By Astrid Budgor • October 29th, 2018 Astrid Budgor may be sick, but so is NECRONOMIDOL’s newest album.
The Scariest Book I’ve Ever Read in My Life By Rob Rich • October 26th, 2018 Rob Rich opens up about the scariest book he’s ever read, why it’s so terrifying, and how it came from a very unlikely source.
The Myth of Difficulty By Levi Rubeck • October 25th, 2018 It’s not grit or will or skill. You survive on luck, pure and simple.
Feature Excerpt A History in Translation By Odile Strik • October 25th, 2018 Heaven’s Vault turns learning a language into a game mechanic.
Revving the Engine Skye By Stu Horvath • October 24th, 2018 Unwinnable chats with Cian Roche of Puny Astronaut about their forthcoming game of relaxation and exploration, Skye.
Unwinnable Week 3 Horror Movies! By David Shimomura • October 20th, 2018 Is it still October? Then Unwinnable still has horror movie recs for y’all.
Gingy's Corner Neighbor By Gingy Gibson • October 19th, 2018 The biggest mistake you can make while reading Neighbor is harboring expectations that this visual novel will read like other Japanese horror media.
A Criticism of Adequacy By Levi Rubeck • October 18th, 2018 Katamari Damacy blindsided videogames with style and simplicity, imploding the paradigm of violence for a brief, fantastic moment.
Unwinnable Monthly – October 2018 By Stu Horvath • October 16th, 2018 It is time for the October issue of Unwinnable Monthly! Find out what’s behind the cover.
Nukes Are Bad By David Shimomura • October 16th, 2018 Nuclear weapons are terrifying. Videogames would do well to remember that.
Teenage Mutant Ninja Turtles and Other Strangeness By Stu Horvath and John McGuire • October 15th, 2018 Turtle Power! The guys discuss the Teenage Mutant Ninja Turtles RPG from Palladium Books.
Checkpoint Quiet Adventure By Corey Milne • October 14th, 2018 Loosely based around Scandinavian folklore, Burly Men at Sea tells the tales of three bearded brothers who kind of just meander into adventures.
Documentary Sunday Atari: Game Over Featuring an Interview with Andrew Reinhard By Megan Condis • October 13th, 2018 Andrew Reinhard, author of Archaeogaming: An Introduction to Archaeology in and of Video Games, explains why its important for archaeologists to study games.
Collision Detection The Inseparable Politics of Homo Machina By Ben Sailer • October 13th, 2018 Underneath this mobile game’s unassuming plot lies deep historical inspiration intricately connected to the social upheaval surrounding its source material.
The Usurper Noteworthy Metal – September 2018 By Astrid Budgor • October 12th, 2018 It’s all love this time around in a month full of new metal favorites.
The Burnt Offering The Rulebook Tarantella By Stu Horvath • October 12th, 2018 The mind behind Unearthed Arcana stumbled on a roleplaying publishing paradox: you need rulebooks to make money, but the more rulebooks you publish, the more unwieldy your game.
A Bus Full of Dogs in El Salvador By Levi Rubeck • October 11th, 2018 As the world shrinks, Stonebot games shows the value of staying local, thinking big, and defending man’s best friend.
[Yells in Foreign Language] By David Shimomura • October 10th, 2018 The Yakuza series doesn’t offer an English dub for its dialogue. That’s a good thing.
Another Look Couples Fighting By Yussef Cole • October 5th, 2018 Unlike the anonymous nastiness of online competition, “couch co-op” games like Overcooked engender a different, more personal form of stress.
Here's The Thing I Hate My Dream Job By Rob Rich • October 4th, 2018 After years of dreaming of getting paid to review videogames, Rob finally got that chance. Then, after almost a decade, he realized that he hated it.
The Lifelong Labor of a Working Musician By Levi Rubeck • October 4th, 2018 For every post-Nirvana success story, there are cemeteries choked with the tombstones of failed major label alternative and grunge bands.
No Accounting for Taste On Being Human. Or Not By Adam Boffa • October 3rd, 2018 Automata wonders whether humanity is as important as it thinks it is.
The Heavy Pour Station to Station By Sara Clemens • October 2nd, 2018 When stuck sweaty on an overheated subway platform, it’s hard for Sara not to think that she could do a better job managing things. With Mini Metro, she can give it a shot.
The Uncomfortable Thoughtlessness of Spider-Man By David Shimomura • October 2nd, 2018 Spider-Man works hard to portray Peter as a guy good, but it fails to find nuance in incarcerated populations, foreigners and the ecosystem of New York itself.
Backlog Shut It Down By Gavin Craig • October 1st, 2018 Gavin Craig talks about how institutions are just that: institutions. And they can overstay their usefulness.