Another Look Alone at the End of the World By Yussef Cole • April 1st, 2019 Why developers continue to make post-apocalyptic games is well studied. Yussef Cole instead examines why players like himself love returning to their ruined worlds.
The McMaster Files The Rules By Jason McMaster • March 30th, 2019 Mental illness can make a person obsessive, which – as Jason finds – makes it nearly impossible to dislike games.
Unmissable: Episode 4 By Sara Clemens and David Shimomura • March 28th, 2019 It’s all about games on this week’s episode of Unmissable!
The Sax Always Brings Me Back By Levi Rubeck • March 28th, 2019 Angel Du$t fooled the old fans by daring each to hate this laser-beam of everything they’ve ever worked towards.
Feature Excerpt Donut County and the Boisterous History of White Guilt By Jason Dafnis • March 26th, 2019 The quirky indie game makes a statement on gentrification, capitalism, and – in the raccoon BK’s character – the weaponization of racial guilt.
Feature Excerpt Replaying Deus Ex In An Age of Conspiracy Theorists By Mark Hill • March 26th, 2019 Nineteen years after its release, Deus Ex’s story reveals its age far more than its clunky graphics ever could.
The Beat Box Noteworthy Hip Hop – March 2019 By Noah Springer • March 26th, 2019 Fresh hip hop selections for March!
Let the Hero Speak By Levi Rubeck • March 21st, 2019 Fiction finds common ground by showing us the ubiquity of life’s specificities—I may not have lost my hometown, but I can relate to the loss of loved ones.
Feature Friday Nights in the Hostile Environment By Rob Haines • March 20th, 2019 British developer PanicBarn’s Not Tonight offers a Brexit-flavored critique of the past ten years of the hostile environment.
Revving the Engine Paradise Lost By Stu Horvath • March 20th, 2019 Unwinnable talks to PolyAmorous Games about their forthcoming game Paradise Lost, a post-apocalyptic game about grief.
Letter From the Editor Unwinnable Monthly – March 2019 By Stu Horvath • March 18th, 2019 Find out what is inside the March issue of Unwinnable Monthly!
James Lowder Interview (Plus Call of Cthulhu Goodies) By Stu Horvath and John McGuire • March 18th, 2019 We chat with Chaosium executive fiction editor and RPG industry vet James Lowder. We also discuss the Call of Cthulhu Starter Set and Chaosium’s Lovecraft for Beginning Readers series.
Never is that Brief Flash Resented By Levi Rubeck • March 14th, 2019 When a relationship is sent crashing, the unmoored self can be so easily thrashed upon the rocks—it’s necessary to reaffirm that sense of self, to rejoin that once-blended ego.
Rookie of the Year Cosmic Dancer By Matt Marrone • March 14th, 2019 Is a 115-minute movie worth watching only for a single scene? Yes.
Unmissable: Episode 3 By Sara Clemens and David Shimomura • March 13th, 2019 Yussef Cole sits in to discuss The Favourite, Sunshine vs. Event Horizon, Destiny and more!
Collision Detection Tidying Up the Old Videogame Collection By Ben Sailer • March 13th, 2019 Sometimes, stuff’s just gotta go. Even if you loved it.
The Heavy Pour Beat It By Sara Clemens • March 12th, 2019 You know what makes an otherwise interesting game unplayable? Casual racism.
Revving the Engine Someday You’ll Return By Stu Horvath • March 11th, 2019 There is something lurking in the forests of the Czech Republic…
Another Look Art School, Demystified By Yussef Cole • March 11th, 2019 With Art Sqool, Yussef deals with his academic FOMO.
Checkpoint Armadillo Burning By Corey Milne • March 10th, 2019 You can’t go back. Not even in Red Dead Redemption 2.
Here's the Thing Resident Evil Outbreak Was Good, Actually By Rob Rich • March 9th, 2019 With a remake of Resident Evil 2 finally becoming a reality, Rob thinks back on one of the more underrated (and extremely under-appreciated) games in the series.
Backlog Partial List of Reasons for Writing a List in Place of a Column By Gavin Craig • March 7th, 2019 People love lists. See: the entirety of the internet.
Documentary Sunday I Survived ‘I Kissed Dating Goodbye’ By Megan Condis • March 7th, 2019 Christian author Joshua Harris’ supposed apologetic reflection on the lives his book damaged turns into one big PR stunt.
No Accounting for Tastes Science, Society, and Steamboy (The Other Movie from Akira’s Director) By Adam Boffa • March 7th, 2019 Katsuhiro Otomo’s second film celebrates its fifteenth birthday this year. How does it hold up?
New Street Fighter for Old Hands By Levi Rubeck • March 7th, 2019 A lot of games try to replicate, if not exactly duplicate, the inherent friction and flow of what’s splayed on screens, but not Street Fighter Exceed.
Far Cry: New Dawn’s Only Compelling Feature is Blowing Things Up with Stu By David Shimomura • March 6th, 2019 None of Far Cry: New Dawn feels like it’s meant to be experienced with another person. It’s especially not meant to be experienced with someone who is a decidedly chaotic force such as myself.
This Mortal Coyle Rose By Deirdre Coyle • March 5th, 2019 Just let players bang the robot, Todd Howard.
Exploits Feature You Were Never Really Here By Harry Mackin • March 4th, 2019 Harry Mackin explores the sound design of suffering in You Were Never Really Here.
Spelljammer By Stu Horvath and John McGuire • March 4th, 2019 Vintage RPG sails the stars of Spelljammer.
Revving the Engine Kara Technologies By Stu Horvath • March 1st, 2019 Kara leverages Unreal Engine 4 to provide real time sign language translation for young students.
Her Lie I Tried to Believe By Gingy Gibson • March 1st, 2019 Her Lie I Tried to Believe is a shoddy attempt to portray the paranoia and psychopathy of toxic masculinity as something worthy of human pity.
Feature Excerpt A Legacy of Movement By Khee Hoon Chan • March 1st, 2019 Doom may have defined the first-person shooter, but Mirror’s Edge made it flow.
Representing Disabilities: An Evolution in Gaming By Quin Callahan • March 1st, 2019 We’re finally seeing more people with disabilities in games, but casual representation still pales in comparison to those defined by tragic backstories.
The Slither and the Bop By Levi Rubeck • February 28th, 2019 While there are many bands I love that I feel don’t get their due, I’m particularly chapped that I can hardly find mention of Just a Fire online
Unmissable: Episode 2 By Sara Clemens and David Shimomura • February 28th, 2019 Hey, it’s our second episode! Yussef Cole pulls up a chair.
Improving Your Headspace with Blades By Levi Rubeck • February 22nd, 2019 It is nice to be someone else for a while, even if that somebody is a scoundrel.
The Might of Keiki Kobayashi’s Ace Combat 7 Soundtrack By David Shimomura • February 19th, 2019 Keiki Kobayashi might not be Hans Zimmer but in terms of effect achieved he’s damn close.
Masks of Nyarlathotep (Again) By Stu Horvath and John McGuire • February 18th, 2019 We revisit Masks of Nyarlathotep and chat with the folks behind the upcoming Auction of Many Things art show!
Letter From the Editor Unwinnable Monthly – February 2019 By Stu Horvath • February 15th, 2019 The February issue is here, with stories on Mirror’s Edge, disabilities representation in games and lots more.