This Mortal Coyle Wayward Manor By Deirdre Coyle • September 13th, 2018 Both Deirdre and the titular sentient house in Wayward Manor just want to be left alone.
Backlog Culture is Not Canon By Gavin Craig • September 12th, 2018 Star Wars is a case study in how canon can grip a culture, and what happens when fandom turns toxic.
Another Look The Grandeur of Overwatch League’s Grand Finals By Yussef Cole • September 11th, 2018 An arena’s gravitas and a bit of Blizzard showmanship make OWL feel like a real sporting event
No Accounting for Taste Studio Ghibli and the Climate Crisis By Adam Boffa • September 10th, 2018 A pair of ‘90s Ghibli films reveal the depths of our environmental problem but refuse to give up hope.
Here's the Thing Cut Hasbro Some Slack By Rob Rich • September 6th, 2018 So many toy collectors complain about how “cheap” Transformers toys have become, and blame it on Hasbro’s (and Takara’s) laziness. Rob thinks that’s bullshit.
Documentary Sunday The Rachel Divide By Megan Condis • August 31st, 2018 In the wake of current events, we might ask why Netflix thought that pulling Rachel Dolezal back into the spotlight was a good idea at all.
Collision Detection Whether its NFL or RPG, A Party Trumps Its Players By Ben Sailer • August 30th, 2018 How communities and players lose sight of the people behind their beloved teams.
Feature Excerpt Climbing the Virtual Mountain By Rowan Evans • August 23rd, 2018 When rendered in videogames, a mountain becomes more than an obstacle. They’re living sites, where introspection, healing and learning take place.
Feature Excerpt Never Alone Again (Digitally) By Gavin Craig and David Wolinsky • August 20th, 2018 Meditations and musings on the lack of solitary videogame experiences, and what that might mean.
Feature Excerpt Remembering Doom on SNES By Ben Sailer • July 12th, 2018 Doom for the Super Nintendo was an incredible feat of technical trickery. It’s also my favorite game of all time that I never want to play again.