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This Mortal Coyle

Wayward Manor

By Deirdre Coyle • September 13th, 2018

Both Deirdre and the titular sentient house in Wayward Manor just want to be left alone.

Backlog

Culture is Not Canon

By Gavin Craig • September 12th, 2018

Star Wars is a case study in how canon can grip a culture, and what happens when fandom turns toxic.

Another Look

The Grandeur of Overwatch League’s Grand Finals

By Yussef Cole • September 11th, 2018

An arena’s gravitas and a bit of Blizzard showmanship make OWL feel like a real sporting event

No Accounting for Taste

Studio Ghibli and the Climate Crisis

By Adam Boffa • September 10th, 2018

A pair of ‘90s Ghibli films reveal the depths of our environmental problem but refuse to give up hope.

Here's the Thing

Cut Hasbro Some Slack

By Rob Rich • September 6th, 2018

So many toy collectors complain about how “cheap” Transformers toys have become, and blame it on Hasbro’s (and Takara’s) laziness. Rob thinks that’s bullshit.

Documentary Sunday

The Rachel Divide

By Megan Condis • August 31st, 2018

In the wake of current events, we might ask why Netflix thought that pulling Rachel Dolezal back into the spotlight was a good idea at all.

Collision Detection

Whether its NFL or RPG, A Party Trumps Its Players

By Ben Sailer • August 30th, 2018

How communities and players lose sight of the people behind their beloved teams.

Feature Excerpt

Climbing the Virtual Mountain

By Rowan Evans • August 23rd, 2018

When rendered in videogames, a mountain becomes more than an obstacle. They’re living sites, where introspection, healing and learning take place.

Feature Excerpt

Never Alone Again (Digitally)

By Gavin Craig and David Wolinsky • August 20th, 2018

Meditations and musings on the lack of solitary videogame experiences, and what that might mean.

Feature Excerpt

Remembering Doom on SNES

By Ben Sailer • July 12th, 2018

Doom for the Super Nintendo was an incredible feat of technical trickery. It’s also my favorite game of all time that I never want to play again.

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