I Played It Like Twice Fearful Symmetry: Building the Best of All Possible Overworlds in Overboss By Orrin Grey • April 1st, 2021 In a world where plenty of board games at least claim to be playable with only one person it is, in my experience, rare to find one that actually plays well in solitaire mode.
I Played It, Like, Twice... Versus Mode – Arcadia Quest x Super Dungeon Explore By Orrin Grey • March 2nd, 2021 For the first installment of this periodic feature, we’ll be looking at Arcadia Quest and Super Dungeon Explore.
I Played It, Like, Twice… The Moorcock Connection: Sailors on the Seas of Warhammer Quest By Orrin Grey • February 2nd, 2021 I realized what Age of Sigmar really was: Games Workshop leaning hard into that Moorcockian strain of cosmic fantasy that had always been there.
I Played It, Like, Twice... Only Trust Your Fists: The Side-Scrolling Beat-‘em-Up Vibes of Streets of Steel By Orrin Grey • January 6th, 2021 When Streets of Steel is at its best, it is tapping into my fondness for these types of games in a way that makes for innovative tabletop play, rather than just nostalgia.
I Believe that My Scoring Potential Has Been Maximized By Levi Rubeck • February 20th, 2020 The game is called No Return because the one thing you must always remember is that there is no returning any pieces to the bag.
Hate the Empire, Love the Game By Levi Rubeck • January 28th, 2020 We were blown away by not only how easy It’s a Wonderful World was to pick up and learn, but by how much fun it was despite the lack of any deep interpersonal activity.
Feature Excerpt Two Hands Off the Wheel: Learning to Embrace the Chaos of Zweihander By R. M. Jansen-Parkes • October 24th, 2019 Most tabletop RPGs boil down to a roll of the dice.
Feature Excerpt Grim, Perilous and Inclusive By Adam Brown • October 24th, 2019 Zweihander: Grim & Perilous is a fresh take on dark fantasy and tabletop RPGs.
New Street Fighter for Old Hands By Levi Rubeck • March 7th, 2019 A lot of games try to replicate, if not exactly duplicate, the inherent friction and flow of what’s splayed on screens, but not Street Fighter Exceed.
In Memoriam: Keiji of Celene, Drow Ninja By Levi Rubeck • January 31st, 2019 I want to lower my head for all the dead and abandoned characters we’ve lost