Brain Scratch Puzzling-er and Puzzling-er By Steven Nguyen Scaife • April 8th, 2024 Do the really good puzzle games pull more players than normal through to the very end, able to string them along with the pure thrill of discovery and positive reinforcement?
Feature Excerpt Hideo Kojima Hates You By Emma Kostopolus • January 23rd, 2023 A study in difficulty scaling.
Mindset Matters: How I Came To Love Pillars Of Eternity By Matt Sayer • April 4th, 2017 Pillars of Eternity is a good reminder that the experience we want out of a game affects the experience we get out of it.
Steamworld Heist and the Goldilocks Difficulty By Matt Sayer • February 21st, 2017 ‘Difficult’ shouldn’t mean massive enemy HP bars and single-hit deaths. As Steamworld Heist shows, a good challenge should be about skill, not stubborn persistence.
Cheating My Way to the Super Bowl: The Joy of Exploiting Sports Games By Matthew Byrd • February 2nd, 2017 Sports games may present themselves as simulators for super fans, but that’s why breaking them is so much fun.
My Abusive Relationship With The Witness By Matthew Byrd • January 12th, 2017 Puzzles in The Witness are designed to break you. They’re similar to a Dark Souls‘ boss fight in that way.
Here's the Thing I <3 Monster Hunter By Rob Rich • November 25th, 2016 “So how can Monster Hunter be accessible if it’s so inaccessible? Options.” Rob Rich expounds on his love for Monster Hunter.