The Heavy Pour Hell Hath No Fury By Sara Clemens • May 14th, 2018 The anger at the heart of A Wrinkle in Time.
Revving the Engine Research and Destroy By Stu Horvath • May 9th, 2018 Unwinnable chats with Impossible Industries about their forthcoming action/strategy game Research and Destroy.
Putting a Cooperative Hex on Fascist Scumbags By Levi Rubeck • April 18th, 2018 Hexadecimate is a poignant reaction to the state of the world that has no false ambitions about singularly smashing the state.
We Hate Everyone: How Type O Negative Changed Music By Diego Nicolás Argüello • April 13th, 2018 Type O Negative didn’t care for anyone, something they were always implying in every song. Crying babies, torture machinery sounds, more moanings that I’ve ever heard in my entire life.
Embody An Unspeakable Horror in Sea Salt By Khee Hoon Chan • April 10th, 2018 To Lovecraft fans, the unspeakable horror of the Old Gods is already common knowledge, their motives so unknowable and unthinkable that any attempts to understand them would surely lead to insanity
Tomb Raider and the Problematic Messiah By Elijah Beahm • April 6th, 2018 Religion in games is something you rarely see. It’s even stranger to imagine it utilized as a key aspect of any AAA project. See Crystal Dynamics’ Rise of the Tomb Raider.
The Usurper Noteworthy Metal – March 2018 By Astrid Budgor • April 4th, 2018 The latest metal gems unearthed on Bandcamp.
Checkpoint DEFCON By Corey Milne • March 8th, 2018 These are games about waiting on the end of the world.
The Sweet Illogic of Cultist Simulator By Levi Rubeck • February 8th, 2018 The body withers, decays, and rots with whatever insight you thought you’d gained back into the earth. Until you start a new game, echoing a past barely remembered.