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Here's the Thing
In key art from No Man's Sky, a giant metal orb surrounds a ball of glowing red energy. A smaller orb placed in an opening in its center brings to mind a giant eye.

Let’s Talk About The Story of No Man’s Sky

By Rob Rich • June 10th, 2022

Rob’s been spending a lot of time with No Man’s Sky lately and was genuinely surprised by its story. Yes, there’s a story.

Eyeing Elsewhere
A close-up of Robert Pattinson wearing cape and cowl in The Batman.

Something in the Way

By Phillip Russell • May 30th, 2022

In The Batman we’re presented with a caped crusader who is an extension of the police – he isn’t just a nocturnal animal prowling the streets for crime, he’s their nocturnal animal.

Revving the Engine
In a screenshot from the videogame Pull Stay, a man in glasses and a plaid shirt holds a mug of coffee. His face seems to be illuminated by computer glow.

Network Effects

By Phoenix Simms • May 26th, 2022

Pull Stay is personal, pulling from solo developer Nito Souji’s experience as a hikikomori, his unique sense of humor and his favorite genre of beat ‘em ups.

Revving the Engine
A top-down view of several houses in a neighborhood. They all have the same brown thatch, and the streets between them are cobblestone.

Beyond the Backdrop

By Levi Rubeck • April 20th, 2022

The digital scene maker RPGScenery helps pen and paper RPG game masters visualize their stories while making combat scenes more immersive and manageable.

Interlinked
An animated woman gestures in the air serenely in front of blue computer code. She has long white hair with red highlights, light eyes, and is wearing a futuristic white and black outfit.

Reverse-Engineering a Living Archive

By Phoenix Simms • March 31st, 2022

Creative ideas in games, just like politics in games, don’t exist in isolation. Everything is a remix.

Another Look
In a browned-out videogame screen, a soldier in fatigues faces off against two mud-colored tanks.

Killing My People

By Yussef Cole • March 4th, 2022

My mother once walked in on my brother and I playing a PlayStation game called SOCOM: U.S. Navy SEALs. She interrupted our session, asking why we were “killing our people?”

Collision Detection
A blurry photo of a clock reading quarter-to-twelve. It looks as if the viewer is the one with blurred vision.

Pressing Pause

By Ben Sailer • March 2nd, 2022

Ben gets his year-end wrap-ups from various entertainment services and has an unexpected epiphany.

Interlinked
Three figures stand stoically on a dock at sunset.

Spiritfarer’s Recipe for Solarpunk

By Phoenix Simms • February 23rd, 2022

Spiritfarer is perhaps one of the most authentic solarpunk games out there today.

Revving the Engine
Four people patrol dystopian city streets at night, pistols drawn.

Mean Streets: Project Haven

By Ben Sailer • January 24th, 2022

Watch the trailer for Project Haven and you might assume you’re seeing something from a large studio. Its actual origin story is rooted in humble beginnings.

Vincent Price canoodles in fear with a lab skeleton.

Gimmicks Aside, The Tingler is Fucking Fantastic

By Ciara Moloney • January 21st, 2022

The Tingler is a gimmick movie: not (just) a campy bit of fun, but a genuinely scary, inventive and clever film.

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