Shadowgate By Stu Horvath and John McGuire • May 20th, 2024 It’s a sad thing that your adventures have ended here!!
Letter from the Editor Unwinnable Monthly – May 2024 By David Shimomura • May 17th, 2024 In an industry driven by growth, making something small is a revolutionary act.
I Played It, Like, Twice... Coded Capers: Counting Clues in Scooby-Doo: Escape from the Haunted Mansion By Orrin Grey • May 15th, 2024 The moment seems ripe for an escape room-style Scooby-Doo game like this, as the show feels poised in the cultural zeitgeist right now.
Here's the Thing MST3K and My New Appreciation for Bad Movies By Rob Rich • May 14th, 2024 The semi-recent discovery of a perpetual Mystery Science Theater 3000 marathon has made Rob realize that a lot of bad movies really aren’t so bad. On paper, anyway.
The Black Rainbow Society By Stu Horvath and John McGuire • May 13th, 2024 Best beware when you’re walking on the nightside!
Forms in Light Stone to Screen By Justin Reeve • May 10th, 2024 The monumental structures at Göbekli Tepe offer plenty of potential for modern fields of study including videogame level design.
Learning to Love the Mountain While Getting Over It By J.M. Henson • May 9th, 2024 To begin the task of climbing was to promise myself that I could reach the summit.