Casting Deep Meteo Mega Man X Doesn’t Begin Until Dr. Light Sings “My Blue Suit” By Levi Rubeck • April 9th, 2024 Gamers have some idea of flow state but we do not debase ourselves with general gamerisms here.
Brain Scratch Puzzling-er and Puzzling-er By Steven Nguyen Scaife • April 8th, 2024 Do the really good puzzle games pull more players than normal through to the very end, able to string them along with the pure thrill of discovery and positive reinforcement?
Dragon’s Lair By Stu Horvath and John McGuire • April 8th, 2024 There may be a million ways to die, but you’re probably only going to see the first two or three.
Don’t Hurt Girls When You Dance (Or Any Other Time) By Juno Rylee Schultz • April 5th, 2024 We may never know for sure, but I think there’s a reason that so many trans women have been able to identify with Kurt Cobain’s joy, pain and suffering, so strongly.
Area of Effect Some Questions I Personally Find Interesting About Paint By Jay Castello • April 5th, 2024 Cloud Strife might be a cleric. Yes, sorry, I’m talking about the yellow paint.
Rookie of the Year Beers of the Osa Peninsula By Matt Marrone • April 4th, 2024 Consumed at any temperature lower than brain-freeze cold, they are uninspiring at best. When found frigid on a deliriously humid day in the rain forest, however, they are a revelation.
I Played It, Like, Twice... But Not Too Bold: Building a Better Dungeon in Boss Monster By Orrin Grey • April 3rd, 2024 The real draw of both Boss Monster and Overboss is the low-res pixel art of side-scrolling dungeon rooms (in the former case) and top-down overworlds (in the latter).