Letter from the Editor Unwinnable Monthly – May 2023 By David Shimomura • May 16th, 2023 Welcome to myths and legends.
Final Fantasy, Zelda, and Gradients of Apocalypse By Jonathan Fenn • May 15th, 2023 The act of actually representing the transition between these peace, conflict, disaster, and rebirth in game is a massive challenge.
Expedition to the Barrier Peaks By Stu Horvath and John McGuire • May 15th, 2023 The best of the first wave of TSR-produced D&D modules? Certainly the quirkiest!
Here's the Thing The Importance of the Small Stuff in the RE4 Remake By Rob Rich • May 12th, 2023 Resident Evil 4 Remake has won Rob over, but a big reason why is because of all the really small things it’s changed and refined.
Forms in Light After Us By Justin Reeve • May 11th, 2023 There’s a remarkably prevalent misconception that if people suddenly disappeared from the planet, the environment would eventually return to how it was before we started transforming the landscape.
Casting Deep Meteo Beats and Feets at PAX East 2023 By Levi Rubeck • May 10th, 2023 PAX East 2023, mostly the same as it ever was. (A place with cool games!)
Rookie of the Year It Takes a Villager By Matt Marrone • May 9th, 2023 Are the villagers idiots? Or am I the village idiot?
Screening Calls with GAMETHING’s David Wolinsky and Pippin Barr By Ben Sailer • May 5th, 2023 “I think that’s the joy of what we’re doing, it’s like a crock pot for ideas about games that otherwise you would just totally zoom past if you have to be like, ‘Here’s my here’s my final judgment.'”
Interlinked Less Punk and More Funk By Phoenix Simms • May 5th, 2023 What would a character like Daisy Fitzroy have been capable of if her script in Bioshock Infinite were handled by an African American writer with a Steamfunk sensibility?