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Matt’s Video Game Science Corner: Crafting Recipes

By Matt Sayer • March 10th, 2016

Crafting systems are commonplace in many games these days. But just how scientific are they, really?

Last Weeks Comics 3/10/2016

By Michael Edwards and Sal Lucci • March 10th, 2016

Team Unwinnable shares their thoughts on Shaft: Imitation of Life # 2 and Project Superpowers: Blackcross.

Digital Arachnophobia

By David Shimomura • March 7th, 2016

What to do when every game you want to play is loaded with hairy, meaty, crawling terrors?

Gurgamoth, Aggression without Nuance

By James Murff • March 4th, 2016

There are a lot of local multiplayer games out there. Gurgamoth hits the aggression notes well, but has a hard time measuring up to the nuance.

How to Watch The Big Short and Stay Smarter Than the Average Chimp

By Declan Taggart • March 4th, 2016

Why does the boiling rage of the collective simmer down to a flavorless consomme of apathy, resentment and mistrust?

Our Conversation About Portal Knights: A Review Story

By Jeremiah Cheney • March 3rd, 2016

We’d like to invite you to read a little story that’s secretly a review.

Building Languages in Games: An Interview with Dr. Jessica Sams

By Megan Condis • March 3rd, 2016

From Simlish to Tho Fan to the terrible sounds that Tidus made, Megan and Dr. Sams discuss all parts of fake languages and why they make such a difference.

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