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Diary of a 1st-time Interactive Fiction Developer

By Declan Taggart • April 12th, 2016

Part One: Things haven’t gone wrong yet.

Experiencing Miitomo as an Introvert

By Jose Cardoso • April 11th, 2016

Social interaction can be a chore, but Miitomo finds ways to make introverts enjoy it.

Xeno-Colonialism

By David Shimomura • April 11th, 2016

Traveling to new galaxies and plopping down a settler may be the name of the game.

My Inner Scales

By Ario Elami • April 7th, 2016

“Facing me was an eternity of inky water: clean, pure, impenetrable.” Ario Elami finds an intriguing role-playing opportunity in Dark Souls‘ Path of the Dragon.

Möira vs The Tropes: How 8-Bit Is It?

By Declan Taggart • April 7th, 2016

Ticking off the old-school gaming tropes in Onagro Studios’s new Medroidvania-tinged platformer

The Henchman’s Lament

By C.T. Casberg • April 6th, 2016

“The reason I break my silence now and face certain doom is to make a simple plea: remember that henchmen are people too.” C.T. Casberg on being an NSA henchman

Let’s Journey Into the Sandsverse

By Melissa King • April 6th, 2016

The internet has evolved into a monkey and a tapir selling us goods.

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