Trick r’ Treat Is Back. Just Not On the Screen. By Jeremiah Cheney • October 20th, 2015 There are werewolves. There are zombies. There’s a version of Sackboy when he’s off his medication. What more do you need from Halloween entertainment?
Removed: A Photographer Captures the Isolation Effect of Sex Toys By Stu Horvath and Jack Forbes • October 19th, 2015 Some photographer took a bunch of photos and digitally erased the cellphones, so we digitally added a bunch of dildos.
A Perfect Storm is Brewing for Monster Movies By Jeremiah Cheney • October 19th, 2015 Legendary conformed that we’re going to be flooded with King Kong and Godzilla movies for the next few years. They could be good. They could be so, so good. Ask me how!
The Burnt Offering A Sense of Place By Stu Horvath • October 16th, 2015 How much can a place give you? How much can you take away?
Revving the Engine: Quest-Based Learning By Stu Horvath • October 15th, 2015 Stu interviews Dr. Cynthia Marcello, professor at SUNY Sullivan using quest based learning to teach Unreal Engine 4. Part of a series of profiles sponsored by Epic.
Skyhill Review: Crashing to Earth By Jeremiah Cheney • October 15th, 2015 Running down 100 flights of mutant infested stairs sounds exciting. Especially when you get to hack them to pieces with electro-swords. Too bad it’s less fun than it sounds.
Unwinnable Presents: Unlistenable Episode 62 – If You Have Ghost By Team Unwinnable • October 14th, 2015 To the sound of the monstrance clock Air is cleansed, assembled flock Black candles burn, all minds aligned Episode 62, comes alive!
Fearing Fear Itself By Rob Rich • October 14th, 2015 “Jump scares and monsters are nothing compared to SOMA’s true horrors.” Rob Rich dives deep with Frictional Games’ newest horror title.
Last Week’s Comic Con By Ian Gonzales • October 14th, 2015 Ian Gonzales didn’t read too many comics last week, but he did spend 4 days at New York Comic Con.
The Promise of Stargazing in Destiny By Matthew Kim • October 13th, 2015 “Destiny promised a universe beyond the sky; slowly it begins to deliver upon that promise.” Matthew Kim compares exploration between Bungie’s Halo and Destiny.