Loving/Hating the Toad’s Turnpike Remake By Jose Cardoso • February 3rd, 2017 Battle Mode may be the saving grace of some of Mario Kart 8’s lesser-loved tracks.
Artist Spotlight: Cryoclaire By Stu Horvath • February 2nd, 2017 We talk to Cryoclaire about her comic series Drugs and Wires, cyberpunk and the allure of obsolete tech.
Labor and Love: A Look at Worker Placement Games By Sam Desatoff • February 2nd, 2017 “If worker placement is so simple, how does the genre stay fresh? What keeps one game from feeling like another?”
Cheating My Way to the Super Bowl: The Joy of Exploiting Sports Games By Matthew Byrd • February 2nd, 2017 Sports games may present themselves as simulators for super fans, but that’s why breaking them is so much fun.
Revving the Engine: Wartile By Stu Horvath • February 1st, 2017 Stu talks to Michael Rud Jakobsen of Playwood Games about Wartile, a miniature war game come to life.
Spilled Ink “Silent Air” – The Girl from the Other Side Volume 1 By Austin Price • February 1st, 2017 “Few comics possess this sense of reserve and poise; few know how to capture the menace of silence so well.”
Last Week’s Comics 2/1/2017 By Ian Gonzales, Michael Edwards and Sara Clemens • February 1st, 2017 Team Unwinnable reviews Saga # 42, this week’s He-Man & The Masters Of The Universe: The Newspaper Comic Strips & The Spirit: The Corpse Makers.
Read Only Memories Made An Ass Of My Assumptions By Matt Sayer • January 31st, 2017 “Identity is as much about recognition as it is appearance. If we want others to see us for who we want to be, we need to see them for who they want to be, too.”
Female Stereotypes Perfect for Hideo Kojima’s Games By Khee Hoon Chan • January 31st, 2017 Khee Hoon Chan suggests some “deep” character backstories that can help to “justify” Kojima’s next oversexualized female character.
What’s in a game? By David Shimomura • January 30th, 2017 “I believe in the widest, biggest, most inclusive definition of videogames.”