The McMaster Files Chasing Ephemeral Highs in Escape from Tarkov By Jason McMaster • April 8th, 2020 A.K.A. Turning to virtual worlds to feel alive when the real one doesn’t cut it.
The Beat Box Noteworthy Hip Hop – March 2020 By Noah Springer • April 8th, 2020 Noah celebrates this column’s one-year anniversary with some great new albums.
HeroQuest By Stu Horvath and John McGuire • April 6th, 2020 Prepare for adventure! This week, we dive into Milton Bradley/Games Workshop’s classic board game HeroQuest!
Animal Crossing and Queer Agency By Jeremy Signor • April 2nd, 2020 Animal Crossing gives queer folks the kind of agency they may not have in the real world.
Feature Excerpt Expanding Worlds with Video Game Tabletop RPGs By Scott Roepel • April 2nd, 2020 Unlike in roleplaying videogames, for tabletop roleplaying, all you need is an imagination, a good storyteller and a set of dice.
Feature Excerpt Carrington’s Dreamscape By Daniel Lipscombe • April 2nd, 2020 Videogames, especially those of the horror variety, could seriously stand to take a leaf from surrealism’s book.
Feature Excerpt Accepting Death as the Sun Goes Out By Ryan Cooper • April 2nd, 2020 The Outer Wilds’ tragic time-loop helps Ryan Cooper process real-world struggles.