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The McMaster Files

Chasing Ephemeral Highs in Escape from Tarkov

By Jason McMaster • April 8th, 2020

A.K.A. Turning to virtual worlds to feel alive when the real one doesn’t cut it.

The Beat Box

Noteworthy Hip Hop – March 2020

By Noah Springer • April 8th, 2020

Noah celebrates this column’s one-year anniversary with some great new albums.

HeroQuest

By Stu Horvath and John McGuire • April 6th, 2020

Prepare for adventure! This week, we dive into Milton Bradley/Games Workshop’s classic board game HeroQuest!

Animal Crossing and Queer Agency

By Jeremy Signor • April 2nd, 2020

Animal Crossing gives queer folks the kind of agency they may not have in the real world.

Feature Excerpt

Expanding Worlds with Video Game Tabletop RPGs

By Scott Roepel • April 2nd, 2020

Unlike in roleplaying videogames, for tabletop roleplaying, all you need is an imagination, a good storyteller and a set of dice.

Feature Excerpt

Carrington’s Dreamscape

By Daniel Lipscombe • April 2nd, 2020

Videogames, especially those of the horror variety, could seriously stand to take a leaf from surrealism’s book.

Feature Excerpt

Accepting Death as the Sun Goes Out

By Ryan Cooper • April 2nd, 2020

The Outer Wilds’ tragic time-loop helps Ryan Cooper process real-world struggles.

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