Backlog What Matters and What Matters Last By Gavin Craig • December 4th, 2018 It’s a difficult thing to write about videogames when one doesn’t play very many videogames.
The Ethics of a Human Whopper By Levi Rubeck • June 14th, 2018 These ideas, of food in games as something more than a vessel of health or the act of consumption, settles like a river mist over Vampyr.
Boyfriend Dungeon Weaponizes Cuddles By Levi Rubeck • May 9th, 2018 Boyfriend Dungeon wears a dating sim on its sleeve but bears a dungeon crawler as its beating heart.
Tomb Raider and the Problematic Messiah By Elijah Beahm • April 6th, 2018 Religion in games is something you rarely see. It’s even stranger to imagine it utilized as a key aspect of any AAA project. See Crystal Dynamics’ Rise of the Tomb Raider.
Letter from the Editor Unwinnable Monthly – March 2018 By Stu Horvath • March 16th, 2018 Unwinnable Monthly 101 is here – find out what’s inside!
The Tentacled Spirit of Yharnam, in Card Stock By Levi Rubeck • January 16th, 2018 The pitch void and tentacled spirit of Yharnam has come to your table, in a much more accessible package of thick board stock and gory ink, as Bloodborne: The Card Game.
Last Week’s Comics 5/17/2017 By Ian Gonzales and Michael Edwards • May 17th, 2017 Team Unwinnable ponders a little about DC’s upcoming Doomsday Clock and review the Allred family jam, Bug!: The Adventures of Forager #1.
Here's the Thing Sick of Chosen Ones By Rob Rich • April 12th, 2017 Why does it always have to be a prophecy?
Last Week’s Comics 9/8/2016 By Sal Lucci, David Shimomura and Michael Edwards • September 7th, 2016 Team Unwinnable share their thoughts on The Killer Inside Me # 1, The Witcher: Curse of Crows # 1 and Predator Vs. Judge Dredd Vs. Aliens #2.
Games Should Make Us Smarter, Not Stronger By Matt Sayer • August 16th, 2016 Link never asked who put a slingshot in a massive treasure chest. Guardians never asked why guns pop out of aliens. We should not just accept it, too!