Why Video Game Music Matters By Sam Desatoff • August 3rd, 2017 The ability for game music to elicit that kind of psychological response is powerful, and doubly so when nostalgia is involved.
The Board Soul Breaking the Rules By Jeremy Signor • August 3rd, 2017 Rules are the foundation on which board games are built, but how much can a game bend its own rules until it breaks?
Checkpoint – Spy Game By Corey Milne • August 3rd, 2017 There’s nothing quite like a good spy story. CounterSpy is no exception.
Last Week’s Comics 8/2/2017 By Sara Clemens, Sal Lucci and Ian Gonzales • August 2nd, 2017 Team Unwinnable shares their thoughts on Your Pal Archie # 1, Bankshot # 2 and Saga # 45.
Big Indie vs. Small Indie At PAX East By Jourdan Cameron • August 2nd, 2017 PAX East draws thousands of gamers to its show floor annually- not all floor space is created equal. Is there a hierarchy between indie games?
Documentary Sunday Weiner By Megan Condis • August 2nd, 2017 “Like Huma, the film encourages us to step back and look at politicians like these with ‘a mixture of contempt and sadness.'”
The Tangled Mess that is Dishonored’s Morality By Sarah McGill • August 1st, 2017 There are many instances where the storyline and mechanics fumble the more complicated morality system, but what confuses it the most is the fact that the protagonist is fundamentally a black-and-white character.
Magikarp Jump is the Best of Nintendo Mobile By David Shimomura • August 1st, 2017 And its brilliant. It’s just simple, unintelligent fun with no remorse for itself.
The Meditative Rhythm of Receiver By Khee Hoon Chan • August 1st, 2017 Using firearms in the first-person shooter Receiver is a methodical process.