Letter From the Editor Unwinnable Monthly – December 2020 By Stu Horvath • December 15th, 2020 Volume 7 comes to a close. Find out what treasure this issue contains!
The Fail Cycle Fight or Flummoxed By Declan Taggart • December 15th, 2020 Declan wrestles with a puzzle game…
Forms in Light Formal and Vernacular Architecture By Justin Reeve • December 14th, 2020 The game world in Breath of the Wild is filled with interesting architecture
Hârn By Stu Horvath and John McGuire • December 14th, 2020 This week, we journey to one of the first, and best, system agnostic campaign settings.
No Prayer for the Dying, Side A By Stu Horvath • December 11th, 2020 For an Iron Maiden podcast, this one sure talks a lot about the Rolling Stones…
Traces Learning Tetris By Diego Nicolás Argüello • December 11th, 2020 2019 was the year I started learning Tetris.
Collision Detection On Videogames, Accessibility and the Winter From Hell By Ben Sailer • December 10th, 2020 Videogames are more accessible than ever thanks to increased digitization. Facing what will be the harshest winter in a generation, this is a godsend that is easy to miss, but should not be taken for granted.