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Letter From the Editor

Unwinnable Monthly – December 2020

By Stu Horvath • December 15th, 2020

Volume 7 comes to a close. Find out what treasure this issue contains!

The Fail Cycle

Fight or Flummoxed

By Declan Taggart • December 15th, 2020

Declan wrestles with a puzzle game…

Forms in Light

Formal and Vernacular Architecture

By Justin Reeve • December 14th, 2020

The game world in Breath of the Wild is filled with interesting architecture

Hârn

By Stu Horvath and John McGuire • December 14th, 2020

This week, we journey to one of the first, and best, system agnostic campaign settings.

No Prayer for the Dying, Side A

By Stu Horvath • December 11th, 2020

For an Iron Maiden podcast, this one sure talks a lot about the Rolling Stones…

Traces

Learning Tetris

By Diego Nicolás Argüello • December 11th, 2020

2019 was the year I started learning Tetris.

Collision Detection

On Videogames, Accessibility and the Winter From Hell

By Ben Sailer • December 10th, 2020

Videogames are more accessible than ever thanks to increased digitization. Facing what will be the harshest winter in a generation, this is a godsend that is easy to miss, but should not be taken for granted.

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