The McMaster Files What Parts Remain? By Jason McMaster • March 30th, 2018 Life really sucks and hurts most of the time, but if we cut out and manage all the bits that make us feel, what parts remain?
Tomb Raider is a Wonderful Game (and a Terrible Movie) By Gingy Gibson • March 30th, 2018 Movie adaptations of video games are nigh on impossible to get right. Tomb Raider is no exception.
Rookie of the Year Halt and Catch Death By Matt Marrone • March 29th, 2018 I used to believe I was immune to regret. I wore it like a tacky t-shirt. Now I know I have a virtually endless string of regret. Not bad choices, necessarily. Just so much taken for granted.
The Calculated Unease of Paratopic By Sam Desatoff • March 29th, 2018 Paratopic is a disjointed and muddy game that feels like it wants to tell a meaningful story, but stumbles over an inflated sense of inscrutability.
Another Look Surrounded by Strangers By Yussef Cole • March 28th, 2018 It is uniquely difficult coming to terms with your own identity when parts of your family, whether through language, distance or culture, feel like strangers.
A Tumultuous Smoke Break By Levi Rubeck • March 28th, 2018 Emma Kidwell’s Got a Light? gracefully outlines the confusing and powerful internal combustion engine of sentiment, that heavy fire that drives us all to smoking and other activities hazardous to our health.
Last Week's Comics Last Week’s Comics 3/28/2018 By Michael Edwards • March 28th, 2018 Team Unwinnable’s Michael Edwards is happy to delve back into the world of everyone’s favorite rabbit ronin.
The Heavy Pour It’s the Little Things, Kiddo! By Sara Clemens • March 27th, 2018 Thankfully, simple pleasures aren’t hard to come by.
Gingy's Corner The Merchant Memoirs By Gingy Gibson • March 27th, 2018 The Merchant Memoirs is odd.The Merchant Memoirs is a kinetic visual novel, meaning that you just read the story without making any choices.
Checkpoint Hollow Colossus By Corey Milne • March 26th, 2018 For all the politics in Wolfenstien II: The New Colossus, the game rarely lets players have a chance to examine them.