Rethinking Action with Devil May Cry 5 By Jeremy Signor • March 20th, 2019 Though very much a Devil May Cry game, 5 hints at a new future for the character action genre.
Revving the Engine Paradise Lost By Stu Horvath • March 20th, 2019 Unwinnable talks to PolyAmorous Games about their forthcoming game Paradise Lost, a post-apocalyptic game about grief.
A Witness to Assassination – The Story of Major Henry Rathbone By Jen Sisco and Robin Mazzolla • March 19th, 2019 The sad tale of the man who tried to capture John Wilkes Booth.
Letter From the Editor Unwinnable Monthly – March 2019 By Stu Horvath • March 18th, 2019 Find out what is inside the March issue of Unwinnable Monthly!
James Lowder Interview (Plus Call of Cthulhu Goodies) By Stu Horvath and John McGuire • March 18th, 2019 We chat with Chaosium executive fiction editor and RPG industry vet James Lowder. We also discuss the Call of Cthulhu Starter Set and Chaosium’s Lovecraft for Beginning Readers series.
Never is that Brief Flash Resented By Levi Rubeck • March 14th, 2019 When a relationship is sent crashing, the unmoored self can be so easily thrashed upon the rocks—it’s necessary to reaffirm that sense of self, to rejoin that once-blended ego.
Rookie of the Year Cosmic Dancer By Matt Marrone • March 14th, 2019 Is a 115-minute movie worth watching only for a single scene? Yes.
Unmissable: Episode 3 By Sara Clemens and David Shimomura • March 13th, 2019 Yussef Cole sits in to discuss The Favourite, Sunshine vs. Event Horizon, Destiny and more!
Searching for Souls in Reverie By Jeremy Signor • March 13th, 2019 What exactly makes a Dark Souls-like experience? And do we do games a disservice by searching for it?
Collision Detection Tidying Up the Old Videogame Collection By Ben Sailer • March 13th, 2019 Sometimes, stuff’s just gotta go. Even if you loved it.