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Forms in Light

How to Build a Racetrack

By Justin Reeve • October 13th, 2022

Adopting a broader view as to what constitutes architecture can be a worthwhile endeavor.

Always Autumn
Wispy grey smoke swirling across a field of black.

Another Meaning of the Words

By Autumn Wright • October 12th, 2022

The alphabetical arrangement of Alaska for Looking brings attention to the nonmaterial components of text as a mode, and to the construction of the novel as a form rather than material object.

Open World
A screen shot from the first Grand Theft Auto, with the main character making a phone call and the train tracks wait behind. I'm going to be honest it was hard finding a shot or video of anyone going on to the tracks, given how deadly they are, but this seemed pretty close

Gouranga

By Edward Smith • October 11th, 2022

I hate this idea that games have gotten so big they basically replace your life – and tell you you’re not getting the most out of them and doing everything unless you let them replace your life.

Casting Deep Meteo
The protagonist of the videogame Severed Steel holds two pistols akimbo as she crouches down low, ready for all takers.

The Fresh and Vertical

By Levi Rubeck • October 11th, 2022

Lately Levi’s been picking through Severed Steel, a title still honing in on the parkour and the shooting but sidestepping long set pieces for a series of puzzle rooms and time dilation.

Monty Python’s Cocurricular Mediaeval Reenactment Programme

By Stu Horvath and John McGuire • October 10th, 2022

A very serious educational course on the medieval period, not an RPG.

2022 Unwinnable
Halloween Video Store

Week One: Transgressive Terrors

By Team Unwinnable • October 9th, 2022

Welcome to the Spoopy Season!

Another Look
A screenshot from the overworld of The Legend of Zelda showing pixellated brush and the corner of a large blue lake. Several menacing creatures patrol land and water.

End of Zelda

By Yussef Cole • October 7th, 2022

Perhaps in Hyrule, which was apparently inspired by the local woodlands of its designer, Shigeru Miyamoto, we could grasp some of that same fantasy, that escape.

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