A Mandala of Space Bullets By Levi Rubeck • June 27th, 2018 In bullet-hell, tactics, and life, man plans and god/nature/the universe laughs. You can drill those fingers or try to anticipate every possible outcome, but in the end we are flawed beings living at the whims of the cosmos.
Dispatches from GDC 2018: Day One By Amanda Hudgins • March 20th, 2018 Amanda goes to GDC with a Press Pass. This is her daily diary of the experience.
The Heart of Fighting Games By Khee Hoon Chan • January 16th, 2018 It’s these technicalities and the breakneck speed of play that heighten the range of emotions players experience during a fight, like frustration, cool-headedness, arrogance, despair and even elation.
Abzu Is Beautiful By Khee Hoon Chan • January 9th, 2018 Abzu lets me explore the ocean depths without fear, but it also makes me envious of those who can witness the vast biodiversity of the sea themselves.
MegaSphere: Exclusion by Design By Khee Hoon Chan • December 19th, 2017 MegaSphere is a homage, a throwback to retro 2D platformers of yore, carrying with it a yearning for days when videogame victories were hard-won and required a degree of game literacy.
Revving the Engine – The SoulKeeper By Stu Horvath • October 20th, 2017 Who needs dice and paper? Step into the virtual reality world of The SoulKeeper, an epic fantasy RPG.
Choir of the Mind, ASMR of the Soul By Levi Rubeck • September 19th, 2017 Playlists, mixes, links IM’d by friends, auto-plays based on cookies, and radio, each a tributary spiraling out in serpentines towards and through the larger rivers of our shared musical canon.
The McMaster Files The Slow Quiet Mortality of the Long Dark By Jason McMaster • September 5th, 2017 Jason’s been killed by Nazis, mystical beasts and the hordes of hell, but this is the first time he’s ever been afraid of the snow.
List-O-Mania – August 2017 By Team Unwinnable • August 25th, 2017 Need something to read, play or listen to? Unwinnable’s got a few dozen recommendations for ya.
Eagle Island Is a Fond Reminder of my Childhood By Khee Hoon Chan • May 16th, 2017 A man and his dog. A boy and his Pikachu. A girl and her cube. These are stories most videogame fans are familiar with, but I had one of my own as well: a girl and her Charmander.