
Your Character Sheet is Always On Hand: Print Weaver
Like your traveler, your character too was determined by fate – the very print marks of your fingers.
You In? Playing Through the Chaos with The Job
Thinking fast, whetting down our reflexes to the micron for peak performance is, as they say, the juice.
No Magic, No Gods: Infinite Worlds & Infinite Horrors
“Create stories. Create art. Create music. Anything and everything you create yourself has value and the more of it exists, the better off we all are.”
Notes Passed Between Me and Morgan During Algebra Class, After Discovering The Molt (If The Molt Had Been Published in 1995, When We Were in Algebra Class)
You think you, me, and Josh will be enough, or do we need to find somebody else? Brian, maybe?
Blood, Barf, Bile and the Neon Revolution
“The first thing I hope people take away from playing Pukeapocalypse is, frankly, a good time.”
To: Exalted Funeral; RE: A Stiff Letter Regarding Monty Python’s Cocurricular Mediaeval Reenactment Programme
It has come to our attention that certain parties have made unfounded and frankly absurd claims that, during our testing of Monty Python’s Cocurricular Mediaeval Reenactment Programme, members of our organization were observed to chuckle, titter, guffaw or even laugh aloud.
Dungeoneers Galore and More in the Land of Eem
James Parks and Ben Costa had always planned to adapt the world of their graphic novels and books into their upcoming tabletop roleplaying game, straightforwardly called Land of Eem.
Daily Commute: An Examination of Arkos and The Forest Primordia
John Kordosh wants his players to focus on the events unfolding around them, rather than counting metrics for meta-game functionality.