Feature Excerpt In Hi-Fi Rush, Style is Substance By Ryan Stevens • July 21st, 2023 The hit rhythm-action title’s design decisions all emanate from its central comic booky visual style and its core commitment to its music.
Feature Excerpt The 3DS Made Dungeon Crawlers Accessible & Its Legacy Is Palpable By Latonya Pennington • July 20th, 2023 Through the 3DS, dungeon crawlers would go from being a niche genre to something more accessible as the console matured.
“You Just Have To Start!” An Interview with Marskye (AKA Ramsey Kharroubi) By Elijah Beahm • July 18th, 2023 Marskye hopes that with the growing appreciation for music, that more players recognize how integral composers are in creating their favorite experiences.
Letter from the Editor Unwinnable Monthly – July 2023 By David Shimomura • July 17th, 2023 Let’s get crazy.
Here's the Thing Ted Lasso’s Third Season By Rob Rich • July 14th, 2023 While season three may not be focusing on Ted and his magic, it does still carry the original spirit of what came before it.
Fudge Around and Find Out: Tears of the Kingdom’s Link to the Childish Past By Francisco Dominguez • July 14th, 2023 Link may be over 100 years old, but he never truly grows up.
Forms in Light Influence and Persuasion By Justin Reeve • July 14th, 2023 In much the same way as architecture, power is reflected in the control exerted by level designers over the movement of players in videogames.
Building Empire: Arrow Video’s Enter the Video Store – Empire of Screams Collection By Orrin Grey • July 13th, 2023 In their latest boxed set, Arrow Video pays tribute to these days of amazing trash at your local video store, with a collection of five films spanning nearly the entirety of Empire’s short tenure.
Always Autumn A Golden Halo That Could Be the Sun Part II: The Ones Who Stay and Fight By Autumn Wright • July 13th, 2023 What does it mean to be born of the dead?