IT DOESN’T MATTER WHEN YOU KILL ALL THE CIVILIANS By Edward Smith • February 23rd, 2021 I firmly believe that the player is the least interesting character in every videogame.
Appendix N: Peter Bebergal Interview By Stu Horvath and John McGuire • February 22nd, 2021 This week, we chat with Peter Bebergal, editor of the new anthology exploring classic Dungeons & Dragons-influencing fantasy fiction: Appendix N!
I Wish Quarantine Was More Like Demon’s Souls By Lucas DeRuyter • February 16th, 2021 Demon’s Souls mechanics also remind me that other people are struggling against the same challenges that I am.
Little Nightmares II and the Case of Weak Imagery By Amanda Hudgins • February 15th, 2021 Not every game has to say something with its imagery, but it’s clear that Little Nightmares II wants desperately to be saying something.
Dallas: The Television Role-Playing Game By Stu Horvath and John McGuire • February 15th, 2021 Yup, there was an RPG based on the hit television show Dallas. And it was a disaster.
Letter From the Editor Unwinnable Monthly – February 2021 By Stu Horvath • February 14th, 2021 February sure is long for the shortest month, right? Pass the time with the new Unwinnable Monthly.
Lady Love Dies Cannot Save You By Trevor Richardson • February 12th, 2021 For Paradise Killer, Audre Lorde’s warning about “the master’s tools” rings loud amongst the psychic death screams of a caste that cannot be uplifted by mere reformation.
Casting Deep Meteo The Lust of Early Access: Everspace 2 and 30XX By Levi Rubeck • February 11th, 2021 Everspace 2 fulfills a similar desire to expand upon the past, in this case, more Star Fox vibrations.
Try Reading... 50 Years Later, Superman Defeats the Klan Again By Harry Rabinowitz • February 10th, 2021 Superman punching Nazis, chucking Klansmen and standing up for diversity has never been this good.
Greater Failures in Tabletop Gaming By Joshua Jarrett • February 10th, 2021 Impulse Drive is a tabletop RPG that empowers disempowerment.