Doom Eternally Better By Stephen Wilds • May 20th, 2020 Doom Eternal goes a long way to ensure players of every ability can tackle the hordes of Hell.
Killer By Stu Horvath and John McGuire • May 18th, 2020 The RPG most likely to get someone to call the cops on you.
Revving the Engine Omno: In Search of Awe By Stu Horvath • May 14th, 2020 Omno seemed to want to wander, to find adventure, to “be awed by the world around him.”
There is no Why, Only Escape By Levi Rubeck • May 14th, 2020 GTFO is a brutal, unforgiving, and niche experience.
Forms in Light Japan Style Architecture By Justin Reeve • May 13th, 2020 The structures in Sekiro were clearly created by people with a passion for traditional architecture
The Fail Cycle Gotta Bro Fast By Declan Taggart • May 11th, 2020 Declan gets a taste of speedrunning at the cost of his laptop.
Lord of the Rings Adventure Game By Stu Horvath and John McGuire • May 11th, 2020 Remember the Lord of the Rings Adventure Game from Iron Crown Enterprises? I bet you don’t!
The McMaster Files A Smaller World By Jason McMaster • May 10th, 2020 With everything that’s going on, Jason’s found that his favorite Twitch streamers have helped make things a bit easier and the world a little smaller.
This Mortal Coyle Iris From the Drawn Trilogy By Deirdre Coyle • May 8th, 2020 The concept of turning artwork into reality—into an escape—has never been more tempting.