Letter from the Editor Unwinnable Monthly – February 2022 By David Shimomura • February 17th, 2022 February is cold and unforgiving. But we still make a magazine!
Beware of Falling Blocks: The Many Attempts to Translate Tetris to the Tabletop By Orrin Grey • February 10th, 2022 Tetris…board games?
Forms in Light Sekiro’s Floating World By Justin Reeve • February 10th, 2022 Sekiro’s cloud motif likely refers to the “floating world” of the Edo period, which offered many services geared toward samurai and the rising merchant class.
Casting Deep Meteo An Introduction By Levi Rubeck • February 9th, 2022 A word of explanation on the particular alchemy of interests that fascinate and beguile our newest magazine columnist.
Oracles and Stone Giants By Stu Horvath and John McGuire • February 7th, 2022 Ever buy an old RPG box set and find some maps or a character sheet inside?
Another Look My Cousin’s Atari By Yussef Cole • February 4th, 2022 Yussef receives a shock to the system (in more ways than one).
Collision Detection Welcome to the Circus of Value By Ben Sailer • February 2nd, 2022 Ben ponders the absurdity of inflated videogame software and hardware valuations on the used market and nearly has an existential crisis.
Friction Burns For Commander Shepard, Ignorance Is Access By Ruth Cassidy • January 31st, 2022 Shepard’s xenophobia and its invisibility are both tools to give players what they want: as much access to the game’s world as possible, without the social cost.
Hyperfixations The Silent Cartography By Julie Muncy • January 31st, 2022 When it comes to playing through the open world missions of Halo: Infinite, silence is golden.