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A screenshot from the anime of Yu Gi Oh with the main character and his thorny hair and late 90's dog collar necklace front and center and flanked by his frienemies in front of a well lit city at night these kids are ready to rave

It’s About Time Yu-Gi-Oh! Got The Pokémon Treatment

By Richard Kelly • August 7th, 2023

Yu-Gi-Oh!‘s videogame adaptations have always presented themselves as deck-builders, with very little in the way of world-building, and lacking any meaningful way to interact with the characters

Champions

By Stu Horvath and John McGuire • August 7th, 2023

Grab your cape, but only throw on the Queen song if you absolutely must!

Interlinked
A long corridor in a school building rendered in sepia tones.

Uprooting Time

By Phoenix Simms • August 4th, 2023

Déraciné is an interesting rumination on what makes game narratives convincing, but it’s also a game that effectively communicates EcoGothic fears of being at the mercy of nature.

Open World
A screenshot from the Simpsons featuring a plain cake with random letters sprawled all over which was made specifically for Homer to ruin so he wouldn't ruin Maggie's cake

The Graffiti Wall

By Edward Smith • August 2nd, 2023

It’s not sufficient to create the distraction – the distraction has to provide the illusion of not being distracted, and, in fact, of having your individualism or your thirst for change and influence slaked.

Here Be Monsters

The Unsettling Mindfulness of Horror

By Emma Kostopolus • August 2nd, 2023

To succeed in a survival horror experience, mindfulness is an incredibly helpful tool.

Exploits Feature

The Batman Problem

By Jeremy Greco • August 1st, 2023

In a game set in Gotham City, why would a player ever want to be anyone other than Batman?

The Monster Overhaul

By Stu Horvath and John McGuire • July 31st, 2023

Not just another monster book!

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