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Two screenshots, Inside on the left and Gorogoa on the right. For Inside, a young child is crouching behind a fence in dark, misty woods by a road and in the distance a truck backs up towards the shadow of an adult with a dog. For the Gorogoa shot there are four images, in the top left a notebook and some pocket watches on a map, to the right of that an animated fireplace, to the bottom left a broken statue, destroyed wall, and government building in the distance, and lastly a white mirror or dais as seen from above

Ideology Speaks Through Architecture: Exploring Inside and Gorogoa

By Hayes Geldmacher • June 14th, 2023

Whereas Inside demonstrates the depths of oppressive architectural language, Gorogoa does the opposite by elevating space beyond the physical into the cosmic. 

Forms in Light
A prime example of Capriccio, the painting depicts an idyllic countryside with several structures displaying different architectural styles.

Fantastic Follies

By Justin Reeve • June 14th, 2023

These wildly impractical structures were made for purely aesthetic purposes, perfectly complementing their pastoral surroundings.

Brain Scratch
A screencap from Mr. Sun's Hatbox, with a two-dimensional library battleground with some ladders on the stacks and a few blobs shooting, climbing, and falling to their painful deaths, as a rubber ducky stares in judgement

Giving Up Ghostwire for Mr. Sun’s Hatbox

By Steven Nguyen Scaife • June 12th, 2023

And although Mr. Sun’s Hatbox has such common, game-y elements as the deified skill tree, the smaller scope allows the game to move through it with a far greater efficiency and satisfaction than other games, where all the aforementioned permadeath and neck-snapping and resource-harvesting might stand out less.

Area of Effect
A man in a puffy periwinkle jacket and tall yellow boots peers downwards into a rock pool in front of a pink-hued sunset.

Flooded Memories

By Jay Castello • June 8th, 2023

What traces will our current sea level rise leave in the record? Cities under the water, yes, but what myths emerge from real Atlantises?

I Played It, Like, Twice...
A photo from Orrin featuring a few of the mixed up monsters from Fearsome Floors, with a fancy lad with an eyeball for a head and a top hat on the left, a melty jawn in the middle, and a skinless skull with milky eyes on the right, all pointing at leach other like three spidermen

Fleeing Fast from Freaky Fiends: Finding Fun with Fearsome Floors

By Orrin Grey • June 7th, 2023

Indeed, Fearsome Floors is one of those European imports, hailing from eccentric German game designer Friedemann Friese, whose fixation on the color green and massive use of alliteration of the letter F can sometimes get lost in translation but certainly helps to set his games apart.

Reach of the Roach God

By Stu Horvath and John McGuire • June 5th, 2023

skitter, skitter

Interlinked

Mythology of the Commons

By Phoenix Simms • June 2nd, 2023

While there isn’t necessarily an overtly intersectional EcoGothic tone to Folklore, it does deal with bodies irrevocably changed by nature, binaries and transformed bodies.

A screenshot from Sker Ritual, with a shotgun mid-ejection of just fired shells with embers and smoke wafting from the barrels, and some gross face-chewed zombies and a tree on fire and a tiny crucifix

There’s a Natural Progression: An Interview with Wales Interactive

By Elijah Beahm • May 31st, 2023

“We’re telling those nonlinear stories and that’s what we’ve been doing for a long time.”

This Mortal Coyle
Elora the faun from Spyro 2: Ripto's Rage. She has her head turned upside down as if she's addressing someone lying on the ground; she wears a dress made of leafy foliage and bears a striking resemblance to a red fox.

Elora the Faun from Spyro 2: Ripto’s Rage

By Deirdre Coyle • May 26th, 2023

“I’m a faun, you dork!”

Past Presence
Artwork from an early iteration of the Animal Crossing franchise, featuring the male and female villagers with Blathers the owl and K.K. Slider the dog close at hand.

Virtual Citizen

By Dr. Emily Price • May 25th, 2023

A legend, per the OED, is “a story from ancient times about people and events that may or may not be true.” If the residents of Wild World are anything in my memory, they are that: ancient stories.

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